Added new models: fan doodad, Overmind cocoon, Floor Gun Trap, Floor Missile Trap, Installation Stairs, Protoss Temple, Wrecked Norad II, Wall Flame Trap, Wall Missile trap.
Added a simple animation to Scarab. It also shines more now.
Renamed several textures and models, to avoid them to overwrite the originals. Please inform (or fix) if you find a wrong model, wireframe or button in a unit/ability.
Textures:
Edited Raynor's portraits textures to make him look younger.
Added several wireframes/buttons: Guardian, Archon, Corsair, Infested Command Center.
Replaced Medic restoration icon.
Added passive buttons to Protoss and Terran buildings.
Added Bengalaas portrait texture
Data:
Scarab now has an impact model.
Protoss damaged buildings now start burning instead of having electrical sparks (aesthetic).
Fixed drone’s missile actor.
Fixed Bengalas Death animation.
Fixed selection radius and size: Cerebrate, Overmind
Made Dark Swarm visual effect more clear
Removed Clan Decals From buildings
Replaced several death animations with dummy ones
Added Shuttle death animation.
Fixed morph progress icon of lurker transformation.
Changed stasis field model.
Now nuclear missile alert plays for all players.
Now pylon splats appear in highground.
Fixed Archon and Dark Archon lowQ Model.
Fixed Ghost’s lockdown attachment point.
Fixed visual bug when creep colony morphs to sunken or spore colony.
Now Dark Archon should have the proper icon in the replay visualization.
Miscellaneous:
Added easy to difficulty selection.
Improved Lip movement.
Added Leviathan unit (Arcturus Mengsk).
Added Fleet beacon, Scourge and Valkyrie to the tech tree.
Added Hardcore attributes. -STILL NOT IMPLEMENTED-
Created new spreader behavior. It still has to be added to the units.
Is China in the SEA server? or is it a different one? I can send you via pm the mod strings and add them after you've done with them, but they'll take you a lot of work (they're around 2000 lines). Do you still want to translate the mod after knowing this?
Hi! Sorry for the delayed answer, I've just read your post.
To install the game and play it offline, you have to copy all the mod files into a folder named "Mods" in your SC2 installation folder. Then, you have to copy the maps into a folder named "Maps" in your SC2 installation folder.
After copying everything, you have to open the map you want to play with the "SC2 galaxy editor" (it's in the SC2 installation folder) and press ctrl + f9 (or go to file -> test map) after it's loaded.
NOTE: Notice that our project is still very young, and a WIP, you might prefer to play the project of SCMR team linked in my previous post
The maps on the arcade will be called "BW - Name of the map (SCR-TGW)". In that way, anyone who is searching for our project will find only our maps, and if somebody is searching for a BW map will find it too.
Yes, the mod is bassed on SC2BW, and Ieza has made some triggers to limit the selection amount, disable smart cast, etc., but they're still being worked.
He've uploaded another map with our mod those mechanics. Look for SCR - Breakout in EU arcade.
In arcade: Search for "SCR-TGW" in arcade ("SCR-" should find it too. They're the initials of "StarCraft Reawakening: The Great War") or "SCBW - SCR-TGW" the extension mods.
Hey! We've made a major update to the extension mod. We would be appreciate any feedback. Check the attached image to see how to play with it.
Here's a list with all the changes, check them out.
Gameplay:
Models:
Textures:
Data:
Miscellaneous:
Check out my kitbashes! Custom Campaign Initiative: Lots of great Custom Campaigns!! Check out and Support!!
@anupew: Go
Thanks for the feedback! I'm adding those points to the to-do list.
About the channel, We'll discuss how to implement it.
Check out my kitbashes! Custom Campaign Initiative: Lots of great Custom Campaigns!! Check out and Support!!
@sfpprxy: Go Sure! We're looking for translators.
Is China in the SEA server? or is it a different one? I can send you via pm the mod strings and add them after you've done with them, but they'll take you a lot of work (they're around 2000 lines). Do you still want to translate the mod after knowing this?
Check out my kitbashes! Custom Campaign Initiative: Lots of great Custom Campaigns!! Check out and Support!!
@Detonator1: Go
Hi! Sorry for the delayed answer, I've just read your post.
To install the game and play it offline, you have to copy all the mod files into a folder named "Mods" in your SC2 installation folder. Then, you have to copy the maps into a folder named "Maps" in your SC2 installation folder.
After copying everything, you have to open the map you want to play with the "SC2 galaxy editor" (it's in the SC2 installation folder) and press ctrl + f9 (or go to file -> test map) after it's loaded.
NOTE: Notice that our project is still very young, and a WIP, you might prefer to play the project of SCMR team linked in my previous post
Check out my kitbashes! Custom Campaign Initiative: Lots of great Custom Campaigns!! Check out and Support!!
Here's an update, It should bring some nostalgia...
EDIT: IDK why the youtube vid does'n show up. it is:
Check out my kitbashes! Custom Campaign Initiative: Lots of great Custom Campaigns!! Check out and Support!!
@ksunwoo6: Go
The maps on the arcade will be called "BW - Name of the map (SCR-TGW)". In that way, anyone who is searching for our project will find only our maps, and if somebody is searching for a BW map will find it too.
Yes, the mod is bassed on SC2BW, and Ieza has made some triggers to limit the selection amount, disable smart cast, etc., but they're still being worked.
He've uploaded another map with our mod those mechanics. Look for SCR - Breakout in EU arcade.
Check out my kitbashes! Custom Campaign Initiative: Lots of great Custom Campaigns!! Check out and Support!!
Check our links!
In arcade: Search for "SCR-TGW" in arcade ("SCR-" should find it too. They're the initials of "StarCraft Reawakening: The Great War") or "SCBW - SCR-TGW" the extension mods.
We're looking forward for your feedback!
@IeZaeLsc2: Go EDITED. Is it now OK?
Check out my kitbashes! Custom Campaign Initiative: Lots of great Custom Campaigns!! Check out and Support!!