I love both Projects, sc2 rs has like units and a lot of bugs fixed (plus that camera zoom modificable and light day/night that changes), koprulu legacy has more units and it seems more close to the sizes seen on the sc2 legacy unit size thread... I will go back to check them one day
* Still have to figure out all differences btw... By now it seems that RS has more time invested (you can see it by playing it) and Koprulu is more lore accurate, of course they share some problems, like countless upgrades and others i don't remember now
I love both Projects, sc2 rs has like units and a lot of bugs fixed (plus that camera zoom modificable and light day/night that changes), koprulu legacy has more units and it seems more close to the sizes seen on the sc2 legacy unit size thread... I will go back to check them one day
* Still have to figure out all differences btw... By now it seems that RS has more time invested (you can see it by playing it) and Koprulu is more lore accurate, of course they share some problems, like countless upgrades and others i don't remember now