Hey hey people, welcome to the Bi-Weekly Testing Thread!
As per an initiative from JayBorino and me, we've set up the Bi-Weekly Testing Thread, or BWTT, with the purpose of testing specific maps made by community members. What does this mean? Simple: editors in need of feedback suggest their own maps (either via PM to me or JayBorino, or by posting it in the intro thread), and we'll pick one that will be used for the BWTT.
A day late, a buck short. I'm writing the report on this week's BWTT, for which we've picked a promising map made by Lonestarkiller called "Rule of the Dollar 2342". Why is it promising? Simple: it's a map in a genre that isn't all that common within the arcade, where it can be found. It's a space-based strategy map with both space and ground components, where the aim is to win through diplomacy or macro-strategy moreso than the regular skirmish StarCraft 2 offers.
For the next two weeks, see if you can take the time to download the map, give it a play-through, and post your detailed feedback here. What did you like, what did you not like? What could be improved, and possibly: how?
This thread will stay up for two weeks, until tuesday, August 9, at which point I'll upload thread #9. Up until that point, all suggestions for maps that require testing are welcome - please put them in the general thread found here.
Good luck and have fun to all!
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Hey hey people, welcome to the Bi-Weekly Testing Thread!
As per an initiative from JayBorino and me, we've set up the Bi-Weekly Testing Thread, or BWTT, with the purpose of testing specific maps made by community members. What does this mean? Simple: editors in need of feedback suggest their own maps (either via PM to me or JayBorino, or by posting it in the intro thread), and we'll pick one that will be used for the BWTT.
A day late, a buck short. I'm writing the report on this week's BWTT, for which we've picked a promising map made by Lonestarkiller called "Rule of the Dollar 2342". Why is it promising? Simple: it's a map in a genre that isn't all that common within the arcade, where it can be found. It's a space-based strategy map with both space and ground components, where the aim is to win through diplomacy or macro-strategy moreso than the regular skirmish StarCraft 2 offers.
For the next two weeks, see if you can take the time to download the map, give it a play-through, and post your detailed feedback here. What did you like, what did you not like? What could be improved, and possibly: how?
This thread will stay up for two weeks, until tuesday, August 9, at which point I'll upload thread #9. Up until that point, all suggestions for maps that require testing are welcome - please put them in the general thread found here.
Good luck and have fun to all!