Ok in fact I didn't read carefully your first answer (language misunderstanding), I though you said to write "Ready" instead of "Stand Ready" and that was what I do first but maybe I just forget to apply before export. I retried another time and it works. Thanks Daara87.
Ready doesn't work for me either, that was what I tried first. I did the exportation again, just to be sure, I get the animation in the cutscene editor as you can the in the picture in the attachment.
Maybe I miss something in the object editor ? Actor tab event+ ? did you add something ?
Great tutorial ! I will try it, just need to get the softwares.
I tried step 1 and I just have a question : when you export your model, you have the animation renamed "Stand Ready - Ready1h [3]". But for me the Stand Ready animation don't work when my unit is ready to attack. But I'm sure that the animation is supported by the model because when replace the animation of attack with the ready animation, the unit make a Stand Ready animation instead of the attack animation.
Do you have an idea why the ready animation is not played ?
The map is in the attachment, I just replace the berserker model by the footman model.
I just test the m3 export script of 3dsmax and I got this error during the export step: " Unknown system exception"
I just import a model and change textures. I did it twice and I got the same error.
Is that a common error ? What did I do wrong ?
Ok in fact I didn't read carefully your first answer (language misunderstanding), I though you said to write "Ready" instead of "Stand Ready" and that was what I do first but maybe I just forget to apply before export. I retried another time and it works. Thanks Daara87.
@Daara87: Go
Thanks for answer.
Ready doesn't work for me either, that was what I tried first. I did the exportation again, just to be sure, I get the animation in the cutscene editor as you can the in the picture in the attachment. Maybe I miss something in the object editor ? Actor tab event+ ? did you add something ?
Great tutorial ! I will try it, just need to get the softwares.
I tried step 1 and I just have a question : when you export your model, you have the animation renamed "Stand Ready - Ready1h [3]". But for me the Stand Ready animation don't work when my unit is ready to attack. But I'm sure that the animation is supported by the model because when replace the animation of attack with the ready animation, the unit make a Stand Ready animation instead of the attack animation.
Do you have an idea why the ready animation is not played ?
The map is in the attachment, I just replace the berserker model by the footman model.