Hi Im looking for a tutorial to help me do the following action: When my marine character walks into the 'treasure chest' item he gains 50 health etc.
This is my first project so any help is greatly appreciated. Cheers.
Ok, im slowly making progress due to some tutorials Ive found on YouTube. Enemy Commandos now drop random crates, which feature either a new weapon, armor or health packs. I've set the armor behaviour to give my Hero Commando +50 armor when an armor crate is picked up, but I can't find any settings in the 'health pack behaviour' to give life/health bonus? The only options seem to be 'Life Armor'? Can anyone shed any light on what behaviour setting i need to give my 'Hero Commander' 100 life when picking up a health pack crate?
Hello there. After looking around everywhere with no luck, i was wondering if there was a Tower Defense making tutorial that was made after the game was released? The only ones i can seem to find are from the Beta and the interface is rather different and confuses me a lot trying to match the two up. I'm probably just looking in all the wrong places but if anyone could make/find me an up to date TD tutorial that would be fantastic! Thank you very much. <3
I agree with RiotingQueen, a lot of the tutorials are out of date and being new to the editor a lot of the tutorials are more confusing then the actual tasks we need to do. Cheers.
he simply needs to be at the "location" of the "treasure chest"?
Event: Unit enters region (Region being a Region from Circle - X of "chest", Y of "chest" Radius of 1.) Condition: If Trigger Unit == Marine Action: Modify Unit Property [Life] [Current] = Unit Property [Life] Current + 50
Many Thanks for the reply, but I need a 'StarCraft 2 Tutorial for Dummies' type explanation. I've never used an editor before, and only been using the 'StarCraft 2' one for a day. I figured out the Event line, but im baffled by the condition line?
Ive spent all afternoon doing a tutorial for making inventory's, piking up items etc, but the tutorials seem out of date since the patch, ie: a lot of the commands are no longer in the new editor. So far im not having much luck.
Im still looking for help with:
Player picks up health pack and gains health tutorial. Player's secondary fire throws grenades tutorial.
Any help or pointers to tutorials that will help, much appreciated.
Come on experianced editors, we're like fish out of water here!
Ok, im slowly making progress due to some tutorials Ive found on YouTube. Enemy Commandos now drop random crates, which feature either a new weapon, armor or health packs. I've set the armor behaviour to give my Hero Commando +50 armor when an armor crate is picked up, but I can't find any settings in the 'health pack behaviour' to give life/health bonus? The only options seem to be 'Life Armor'? Can anyone shed any light on what behaviour setting i need to give my 'Hero Commander' 100 life when picking up a health pack crate?
Cheers.
I agree with RiotingQueen, a lot of the tutorials are out of date and being new to the editor a lot of the tutorials are more confusing then the actual tasks we need to do. Cheers.
Many Thanks for the reply, but I need a 'StarCraft 2 Tutorial for Dummies' type explanation. I've never used an editor before, and only been using the 'StarCraft 2' one for a day. I figured out the Event line, but im baffled by the condition line?
Ive spent all afternoon doing a tutorial for making inventory's, piking up items etc, but the tutorials seem out of date since the patch, ie: a lot of the commands are no longer in the new editor. So far im not having much luck.
Hi Im looking for a tutorial to help me do the following action: When my marine character walks into the 'treasure chest' item he gains 50 health etc.
This is my first project so any help is greatly appreciated. Cheers.