Cool hero energy mechanic, great outro cinematic and overall mission very enjoyable.
A few things that bothered me:
-Hero has no animations for spells.
-Armor and Shield upgrades do not affect hero.
-Shadow Strike is a map-wide spell, you can cast it anywhere you have vision. You'd usually have something so important written in spells description.
-Shadow Strike splat indicates that it can damage builldings - but it doesn't.
-If Shadow Strike hits an enemy then its effect radius is like tripled. I've had targeted it on zealots and it hit sentries that were like 3-4 range away from the supposed impact area.
-Psionic Orb is wierd - it only goes as far as you click. So if you click this ability 10 range away - it'll go in that direction all the way, but if you click it right next to your hero - it'll disappear instantly. Maybe that's intended, but I'm just saying that my default expectation was for it to function like Ascendeds Psi Orb. Also it could use range or guide actors, as per blizzard ability format.
I'm not gonna comment on story cause it's obvious that you're doing your own thing.
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As always, breathtakingly pretty.
Cool hero energy mechanic, great outro cinematic and overall mission very enjoyable.
A few things that bothered me:
-Hero has no animations for spells.
-Armor and Shield upgrades do not affect hero.
-Shadow Strike is a map-wide spell, you can cast it anywhere you have vision. You'd usually have something so important written in spells description.
-Shadow Strike splat indicates that it can damage builldings - but it doesn't.
-If Shadow Strike hits an enemy then its effect radius is like tripled. I've had targeted it on zealots and it hit sentries that were like 3-4 range away from the supposed impact area.
-Psionic Orb is wierd - it only goes as far as you click. So if you click this ability 10 range away - it'll go in that direction all the way, but if you click it right next to your hero - it'll disappear instantly. Maybe that's intended, but I'm just saying that my default expectation was for it to function like Ascendeds Psi Orb. Also it could use range or guide actors, as per blizzard ability format.
I'm not gonna comment on story cause it's obvious that you're doing your own thing.