Trigger code is really easy to obfuscate in comparison to the data. If you look at MapScript.galaxy, all local variables begin with lv_, all globals begin with gv_, functions with gf_, etc.
Don't do it that way. All function and variable declaration have their names follow their types (int, bool, fixed... etc). Simply search for any statement beginning with a type and you'll catch all of them.
Why would you want to obfuscate data editor entries?
There's some sense in trying it on script to prevent others from stealing your code. Note that obfuscation will not increase security with respect to save/load systems.
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Don't do it that way. All function and variable declaration have their names follow their types (int, bool, fixed... etc). Simply search for any statement beginning with a type and you'll catch all of them.
Why would you want to obfuscate data editor entries?
There's some sense in trying it on script to prevent others from stealing your code. Note that obfuscation will not increase security with respect to save/load systems.