Thanks a lot! New version working okey! btw. follow quest doesn't show up to top left if u are hiding Game UI but when u have hid UI u can then use action show objective panel (Show/Hide UI Frame) after Hide Game UI =)
And I have same problem what DoubleElite had ''when I complete a quest that gives exp, I get two errors and exp is not awarded.'' How to fix that??? =/ I have done that effect (actually I copied effect straight from your example map) and done that action to set experience effect with the event map initialization... =(
Very nice system! Are u releasing a better version later today? I'm using this in my side scrolling multiplayer rpg but there is 1 problem: when you click ''drop this guest'' when you have no guest it opens menu where I can accept one quest what i have done (see attached image) =S I copied system right from your example map (first i localized it to fit english language)... And can i change getting a guest and quest ending from unit to region??? =D I would be very happy if u can solve these =D
Edit: I fixed that drop issue, reason was that almost every file i copied was corrupt (I don't know why) but the library worked fine =D and I think I can do that guest getting thing by myself by little modifying that one trigger if you don't have anything against it. xD
Can u tell step to step how to replace those text tags?? =)
Still the same bug -.-' Exp not earned =( Are you going to update library anymore?? =)
Good update! But is there way to import library and replace old with the new one because now i have to do every quest again =(
Thanks a lot! New version working okey! btw. follow quest doesn't show up to top left if u are hiding Game UI but when u have hid UI u can then use action show objective panel (Show/Hide UI Frame) after Hide Game UI =)
And I have same problem what DoubleElite had ''when I complete a quest that gives exp, I get two errors and exp is not awarded.'' How to fix that??? =/ I have done that effect (actually I copied effect straight from your example map) and done that action to set experience effect with the event map initialization... =(
@Doubotis:
As i said i solved it out. I think that bug was because of my other dialogs... Like shop menu etc... Now it is working fine =D thanks
Edit: Btw. How can I hide quest log via triggers???
Edit2: Solved ^ hiding xD
Very nice system! Are u releasing a better version later today? I'm using this in my side scrolling multiplayer rpg but there is 1 problem: when you click ''drop this guest'' when you have no guest it opens menu where I can accept one quest what i have done (see attached image) =S I copied system right from your example map (first i localized it to fit english language)... And can i change getting a guest and quest ending from unit to region??? =D I would be very happy if u can solve these =D
Edit: I fixed that drop issue, reason was that almost every file i copied was corrupt (I don't know why) but the library worked fine =D and I think I can do that guest getting thing by myself by little modifying that one trigger if you don't have anything against it. xD