i really couldnt tell you, the map i made was a mess, it was my first one. i remember i was just messing with the spawn larva effect and i allowed like 15 larva, they would hatch into random things that would charge the base. and when the opening camera cinematics rolled by the hive i remember i kept seeing 15 larva, then they would all hatch and the first wave was ruthless. thats why i had to play with it to prevent that. but i dont remember the specifics.... im still tinkering and learning a lot. but it was with the spawn larva effect (duhh... right? hah...)
i was playing with the hatcherys and spawn larva stuff too. i believe if they are allowed to spawn on map init, they will create the max they are allowed by default. what i did was i believe i 'paused' the unit on map init, then after .01 seconds unpaused the unit. i believe thats all i had to do, but i do remember when they were created and alive during map init, they made their max larva right off the bat.
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i really couldnt tell you, the map i made was a mess, it was my first one. i remember i was just messing with the spawn larva effect and i allowed like 15 larva, they would hatch into random things that would charge the base. and when the opening camera cinematics rolled by the hive i remember i kept seeing 15 larva, then they would all hatch and the first wave was ruthless. thats why i had to play with it to prevent that. but i dont remember the specifics.... im still tinkering and learning a lot. but it was with the spawn larva effect (duhh... right? hah...)
i was playing with the hatcherys and spawn larva stuff too. i believe if they are allowed to spawn on map init, they will create the max they are allowed by default. what i did was i believe i 'paused' the unit on map init, then after .01 seconds unpaused the unit. i believe thats all i had to do, but i do remember when they were created and alive during map init, they made their max larva right off the bat.