That's strange. I managed to fix mine by essentially restarting my computer (what i did was more complicated but they should have the same effect). Anyway I'd try restarting PC if you haven't already, if that doesn't work than you may want to try and get blizz's attention or re install the editor. I can't imagine why default assets would crash it.
Does your computer have low RAM? I believe the CE part of the editor uses a fair bit compared to other aspects.
Recently I discovered that the editor crashes immediately after selecting an imported model in the import section. I don't know when this may have started as I haven't used the importer in quite some time. I've tried importing a number of known working models and used previous maps with things already imported. It still will crash shortly after the model is selected. Textures don't have this issue. I'm not sure how to solve this issue and unfortunately the map I'm working requires imported models... So I'm kinda screwed unless anyone has a solid solution.
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@Fegroider: Go
That's strange. I managed to fix mine by essentially restarting my computer (what i did was more complicated but they should have the same effect). Anyway I'd try restarting PC if you haven't already, if that doesn't work than you may want to try and get blizz's attention or re install the editor. I can't imagine why default assets would crash it.
Does your computer have low RAM? I believe the CE part of the editor uses a fair bit compared to other aspects.
@DuckyTheDuck: Go
Yea but even importing into a fresh map with known working models doesn't help.
@EchoedRequiem: Go
Yea probably. Let me go check. Nope there not corrupt that's weird.
Problem not solved still looking for help.
Recently I discovered that the editor crashes immediately after selecting an imported model in the import section. I don't know when this may have started as I haven't used the importer in quite some time. I've tried importing a number of known working models and used previous maps with things already imported. It still will crash shortly after the model is selected. Textures don't have this issue. I'm not sure how to solve this issue and unfortunately the map I'm working requires imported models... So I'm kinda screwed unless anyone has a solid solution.