try to create some temporary model or site actor right before the leap to store the bearings. Then, after the launch effect occurs try to SetBearingsFrom/SetPositionFrom that actor. It may not work though cuz i didn't try that myself yet. The data is tricky cuz you don't know the exact moment the unit actor become guided by mover, so you can try delay that SetPositionFrom message by 0.0625 sec with timer, etc.
try to create some temporary model or site actor right before the leap to store the bearings. Then, after the launch effect occurs try to SetBearingsFrom/SetPositionFrom that actor. It may not work though cuz i didn't try that myself yet. The data is tricky cuz you don't know the exact moment the unit actor become guided by mover, so you can try delay that SetPositionFrom message by 0.0625 sec with timer, etc.