that would be awesome to manually control the rendering priority in actors. i really could use that.
one question from me, does your method not lag? whenever i am using a certain amount of splats the game starts lagging terrible.
to your problem, using 2 splats is not an option? just setting opacity of one.
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@Mille25: Go
that would be awesome to manually control the rendering priority in actors. i really could use that.
one question from me, does your method not lag? whenever i am using a certain amount of splats the game starts lagging terrible.
to your problem, using 2 splats is not an option? just setting opacity of one.