That is fair enough, I guess I should have a look at it too (eventually).
Unfortunately Blizzard left out the auto-fill feature from the Warcraft 3 editor and with the Starcraft 2 editor being buggy and sometimes rather slow with the UI, it doesn't make things any easier or faster.
If you make an ability that deals 0 damage and do the damage with triggers you can sort of make the tooltip dynamic without requiring triggers to update it.
For example, Snipe does 125 damage to a target at level 1 and we want it to do an additional 75 damage per level. In the Command Card - Tooltip field you can actually change the tooltip for each level. You will need to put in an effect for each level, but it can be the same one. Attached are some screenshots to better illustrate how it works.
Also note that you skip the first tooltip because the initial button you use for the ability does that for you. The same applies for the Image and Name which can also be modified per level.
@FuzzYD: Go
That is fair enough, I guess I should have a look at it too (eventually).
Unfortunately Blizzard left out the auto-fill feature from the Warcraft 3 editor and with the Starcraft 2 editor being buggy and sometimes rather slow with the UI, it doesn't make things any easier or faster.
If you make an ability that deals 0 damage and do the damage with triggers you can sort of make the tooltip dynamic without requiring triggers to update it.
For example, Snipe does 125 damage to a target at level 1 and we want it to do an additional 75 damage per level. In the Command Card - Tooltip field you can actually change the tooltip for each level. You will need to put in an effect for each level, but it can be the same one. Attached are some screenshots to better illustrate how it works.
Also note that you skip the first tooltip because the initial button you use for the ability does that for you. The same applies for the Image and Name which can also be modified per level.
It can get a bit tedious creating damage effects for every level of ability though.
If you have an excessive amount of levels for something simple like a pure damage ability, it may be better to just trigger it.