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Well, you could pick each player that's an enemy of the dead player. Finding out if a person is dead is as simple as setting a global boolean variable to true when they die, then checking that variable later.
Put the players in groups and change your if/then statements to select each player in a specific group rather than select player numbers 1-3/4-6.
Well, you could pick each player that's an enemy of the dead player. Finding out if a person is dead is as simple as setting a global boolean variable to true when they die, then checking that variable later.
Put the players in groups and change your if/then statements to select each player in a specific group rather than select player numbers 1-3/4-6.