I use this to get it working in a custom action for the gui
So
lp_t is a trigger parameter.
lp_u is a unit parameter (has to be converted to unitref otherwise it won't work, you can use "null" for any unit)
lp_a is the ability command
c_unintAbilStageComplete is "generic6 - complete" can be found in natives.galaxy
the false parameter is for shared abilities it now stands at ignore
sorry sure will share.
I also hate it when people do that and try to post my findings etc.. but I forgot this time:P
I use this to get it working in a custom action for the gui
So
lp_t is a trigger parameter.
lp_u is a unit parameter (has to be converted to unitref otherwise it won't work, you can use "null" for any unit)
lp_a is the ability command
c_unintAbilStageComplete is "generic6 - complete" can be found in natives.galaxy
the false parameter is for shared abilities it now stands at ignore
I got it to work, but thanks for the reply:)
Well I need to add an event without knowing what values are in it. As it's for a system. And how would I do it in script?
Hey,
I want to add an event to a trigger using triggers. I can't seem to find an action for it. Can anyone help me on this?
Thanks!