Onisagi, how did you get the "Point" that the move command was targeted at? The only current workaround is using a dummy unit to take the place of the leader, while the Leader is is instantly moved to its ordered location and hidden from view until the dummy unit arrives via the follow command.
NVM: I figured that out. Use the Event "Unit Uses Ability" instead of "Unit Receives Order" then set your point variable to the location of the order.
Look at my map. I did use "Unit is issued an order", then use "Target point for (Triggering order)"
I tried to make a Total War-esque square formation. The squad has a leader that is selected when any clicking on any of the squad members. The squad gets in formation every time a move or a stop order is issued. When one of the members die, the next one takes his place when the next order is issued. If the leader dies the one next to him become the leader.
@elmstfreddie: Go
Just upload the map here
@EdwardSolomon: Go
It's not a bug, you just didn't make any trigger that will cause them to stay in formation.
@EdwardSolomon: Go
It doesn't work. They go in formation when I give the command, but when I move them they all just go to the same spot.
Look at my map. I did use "Unit is issued an order", then use "Target point for (Triggering order)"
Starcraft Total War
I tried to make a Total War-esque square formation. The squad has a leader that is selected when any clicking on any of the squad members. The squad gets in formation every time a move or a stop order is issued. When one of the members die, the next one takes his place when the next order is issued. If the leader dies the one next to him become the leader.
Edit: Also video