So i guess a simple game of x's and o's is out of the question?
Not at all. Any "Dialog Based" game. Tic Tac toe is X and O's. Even if the "mini-game" has been submitted by someone doesn't mean you can't make your own version.
Here is my submission. It's not complete unfortunately. I have having a hard time with my new game algorithm. I'm trying to randomize the values of each item without having them overlap. Not have much luck on that. But the game engine can still be tested.
When you start the game. It looks like nothing i happening. It takes around 45 to 90 seconds to set up the new game. Randomizing is bi*ch!
So. Weekly triggering exercise hasn't been updated in over a year. I think it's time to revive this.
Next TME will be posted on Oct. 24th.
Triggering Exercise # 6
Dialog Mini-Game
In this "triggering" exercise the objective will be to create a game within the dialogs of SC2. Anything. From tic tac toe to memorize. It doesn't need to be too complex. Think of "StarJeweled". Zeldarules28's game "Ask a question" is a dialog based game. These are simple examples.
Challenges
Think of these as achievements.
Use 3 or less separate dialogs.
Make one of your dialog box expand outwards.
Purpose?
The idea is to get mapper's more attuned with their dialog senses. Dialogs are an extremely powerful tool when used correctly.
This exercise is nearing it's deadline. On october 24th the next trigger exercise will be released.
@JacktheArcher: Go
Haha. Thanks. Fixed
Funny how no one else noticed up until now. Thanks.
These new series will always end 1 month after the post. You have 1 month from today.
@Mille25: Go
Great submission Miles. I am amazed. :P
Not at all. Any "Dialog Based" game. Tic Tac toe is X and O's. Even if the "mini-game" has been submitted by someone doesn't mean you can't make your own version.
Memorize
Here is my submission. It's not complete unfortunately. I have having a hard time with my new game algorithm. I'm trying to randomize the values of each item without having them overlap. Not have much luck on that. But the game engine can still be tested.
When you start the game. It looks like nothing i happening. It takes around 45 to 90 seconds to set up the new game. Randomizing is bi*ch!
So. Weekly triggering exercise hasn't been updated in over a year. I think it's time to revive this.
Next TME will be posted on Oct. 24th.
Triggering Exercise # 6
Dialog Mini-Game
In this "triggering" exercise the objective will be to create a game within the dialogs of SC2. Anything. From tic tac toe to memorize. It doesn't need to be too complex. Think of "StarJeweled". Zeldarules28's game "Ask a question" is a dialog based game. These are simple examples.
Challenges
Think of these as achievements.
Purpose?
The idea is to get mapper's more attuned with their dialog senses. Dialogs are an extremely powerful tool when used correctly.