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@BasharTeg: Go
?
i mean basic missiles like the marauder attack or viking missiles, etc. it seems like if the missile is mid flight and then the target is moved by this trigger, the missile is disjointed and does no damage. it simply strikes the fallback point.
i've noticed a pretty game breaking bug in my mod. units take no damage from projectile effects if they are moved.
looking for alternatives, ideas?
@BasharTeg: Go
?
i mean basic missiles like the marauder attack or viking missiles, etc. it seems like if the missile is mid flight and then the target is moved by this trigger, the missile is disjointed and does no damage. it simply strikes the fallback point.
i've noticed a pretty game breaking bug in my mod. units take no damage from projectile effects if they are moved.
looking for alternatives, ideas?