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its in the editor preferences. the sc2 must be windowed for it to work
@Mugen245: Go
to answer your first question
int i; for(i = 0; i < 15; i += 1) { doStuff(); }
notice i changed it to 15?
to answer the second question. theres a trigger debug you can use to gage the efficiency and lag spikes of all your triggers.
its a for loop, it picks each integer from 1-5 to doStuff();
its in the editor preferences. the sc2 must be windowed for it to work
@Mugen245: Go
to answer your first question
notice i changed it to 15?
to answer the second question. theres a trigger debug you can use to gage the efficiency and lag spikes of all your triggers.
its a for loop, it picks each integer from 1-5 to doStuff();