Wouldn't it be possible to set a trigger so that when unit A enters a region, to increase his height gradually or apply a floating at X height buff to him? I mean sure, it would mean some of the multi story buildings would be unusable, but what you reckon?
well basically whatever Mozared said. Theres that issue of overlapping lol. Not entirely impossible; as someone figured out how to show/hide actors for certain players (it was Renee i think, its somewhere in the resource section). However, It may not even be worth the work as that system itself would take dayss to make and debug. Better off making each floor on different parts of the map :P
well basically whatever Mozared said. Theres that issue of overlapping lol. Not entirely impossible; as someone figured out how to show/hide actors for certain players (it was Renee i think, its somewhere in the resource section). However, It may not even be worth the work as that system itself would take dayss to make and debug. Better off making each floor on different parts of the map :P
@SheogorathSC: Go
yeah, for an illusion id say its pretty brilliant. With pathing it would be overkill :D
my thoughts exactly.
@F0xtail: Go
are all of those walkable? damnnn ur good :D
do you have an estimate or an exact amount of doodads u used to create them? There's a chance Far Clip is lagging your game if its not that big :P