Are you using this terrain for a sort of melee-ish map? Like the ones in the campaign? If so, then I would suggest that you try to make the terrain textures a bit more interesting by adding more the bottom areas.
That looks great! I would, though, suggest that you show the skybox. You can do that by holding control and scrolling down. Also, the first and second terrains look a bit flat. One more thing, in the first terrain, I would probably try to change that border between the grass and concrete at the bottom left. Other than that, I'd say those terrains are great.
That's really quite nice looking. I don't have many ideas to improve this other than making the ocean deeper, and maybe smoothing out some of the terrain.
That's pretty good, but the terrain textures could use some work. You could probably put some grass outside the base and inside where it makes sense. You could also have a bit of concrete inside the base, possibly with some decals. You could also add the foliage. Foliage can actually look quite good if you modify it in the data editor so that the models it produces make sense on the textures. Otherwise, this terrain is quite detailed. I especially like you did with the last photo. It adds a sense of realism to the base. One other thing: extend the farclip on the camera so that you can see the sky, it looks much better than empty blackness :)
Also, I've got an image with a wider view on my sunset on Xil terrain.
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@Reaper872: Go
Are you using this terrain for a sort of melee-ish map? Like the ones in the campaign? If so, then I would suggest that you try to make the terrain textures a bit more interesting by adding more the bottom areas.
@Redknox1994: Go
That looks great! I would, though, suggest that you show the skybox. You can do that by holding control and scrolling down. Also, the first and second terrains look a bit flat. One more thing, in the first terrain, I would probably try to change that border between the grass and concrete at the bottom left. Other than that, I'd say those terrains are great.
@Reaper872: Go
That's okay, but it looks a bit empty.
I figure I might as well keep this thread alive with a new mini-terrain :D
@hawkerhurricane: Go
Yep. I think you got the island style down very well. I'd say that this is better than anything you'd made in your now corrupted map.
@hawkerhurricane: Go
That's really quite nice looking. I don't have many ideas to improve this other than making the ocean deeper, and maybe smoothing out some of the terrain.
@hawkerhurricane: Go
Oh lol. Good point.
Then again, it could have just been vandalized by those prisoners who're about to be shot...
@Reaper872: Go
That's pretty good, but the terrain textures could use some work. You could probably put some grass outside the base and inside where it makes sense. You could also have a bit of concrete inside the base, possibly with some decals. You could also add the foliage. Foliage can actually look quite good if you modify it in the data editor so that the models it produces make sense on the textures. Otherwise, this terrain is quite detailed. I especially like you did with the last photo. It adds a sense of realism to the base. One other thing: extend the farclip on the camera so that you can see the sky, it looks much better than empty blackness :)
Also, I've got an image with a wider view on my sunset on Xil terrain.