So people wont need to download 10 giga useless data.
Galaxy platform may become something like bare bones with engine and editor, and everything else might be downloadable, like you install this sc2 engine and then downloading assets depending on what game you bought.
I'm sure this game is done in sc2editor completely, so why would they make it standalone game? Otherwise this models will be extracted from mpq and will working just great in sc2, unlike wow models glitches with siteops. Another reason why they don't want to make it standalone from sc2: some editor geeks might be able to create a clone of this game in sc2, using this assets. And this map will compete with the original which is something that they don't rly want. but that was imho ofc.
Anyways i got rly excited with new art, rly want to start some fantasy rpg with those assets. Knight models looks damn good, as everything else D:
right, so sc2 koreans are fine with lag and dont need latency improvements. That makes sense.
Galaxy platform may become something like bare bones with engine and editor, and everything else might be downloadable, like you install this sc2 engine and then downloading assets depending on what game you bought.
I'm sure this game is done in sc2editor completely, so why would they make it standalone game? Otherwise this models will be extracted from mpq and will working just great in sc2, unlike wow models glitches with siteops. Another reason why they don't want to make it standalone from sc2: some editor geeks might be able to create a clone of this game in sc2, using this assets. And this map will compete with the original which is something that they don't rly want. but that was imho ofc.
Anyways i got rly excited with new art, rly want to start some fantasy rpg with those assets. Knight models looks damn good, as everything else D: