I'd rather have a map file that can link the player(s) directly to other maps, like in SC1 custom campaigns, instead of just a standard arcade screen. This way we could go crazy and make it look the way we want. I have suggested the arcade list of maps before but it isn't the best approach.
My ideal solution would be a campaign file format, similar to w3n format for custom Warcraft3 campaigns, that would launch Starcraft 2 when doubleclicked and opened it's own campaign menu. All offline, lagless and with save function.
The Arcade could have project pages which had links to the campaign files on the regular web (for greater size limits) and clicking on them would automatically download the campaign and put it in a Campaign folder under Maps ready to be played offline at the Custom Campaign tab. Only the right file format would be accepted by the Arcade.
one can dream..
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My ideal solution would be a campaign file format, similar to w3n format for custom Warcraft3 campaigns, that would launch Starcraft 2 when doubleclicked and opened it's own campaign menu. All offline, lagless and with save function.
The Arcade could have project pages which had links to the campaign files on the regular web (for greater size limits) and clicking on them would automatically download the campaign and put it in a Campaign folder under Maps ready to be played offline at the Custom Campaign tab. Only the right file format would be accepted by the Arcade.
one can dream..