Literally. In order of most needed: Design help, data help, terrain help, testers.
Data help would be: Making heroes, levels, or items. Maybe spells. I have a whole framework setup that makes spell-making much easier. At least in the context of the type of spells this map uses. For items, it'd probably be boring work that I delegate. But for heroes, helpers would have full creative control for any heroes that helpers come up with. Subject to my approval, of course.
After a couple months break, I am finally resuming development, and hope to finish before the start of the Fall semester. Any help would be appreciated.
Rollback Post to RevisionRollBack
To post a comment, please login or register a new account.
@Mozared: Go
For terrain, I mostly need help making sure I don't make constructs resembling phallicly-natured phallices.
@Mozared: Go
Any help.
Literally. In order of most needed: Design help, data help, terrain help, testers.
Data help would be: Making heroes, levels, or items. Maybe spells. I have a whole framework setup that makes spell-making much easier. At least in the context of the type of spells this map uses. For items, it'd probably be boring work that I delegate. But for heroes, helpers would have full creative control for any heroes that helpers come up with. Subject to my approval, of course.
I probably have enough testers.
My hero survival with Diablo-style combat. Full description here: http://www.sc2mapster.com/maps/vts/
After a couple months break, I am finally resuming development, and hope to finish before the start of the Fall semester. Any help would be appreciated.