After a couple months break, I am finally resuming development, and hope to finish before the start of the Fall semester. Any help would be appreciated.
Literally. In order of most needed: Design help, data help, terrain help, testers.
Data help would be: Making heroes, levels, or items. Maybe spells. I have a whole framework setup that makes spell-making much easier. At least in the context of the type of spells this map uses. For items, it'd probably be boring work that I delegate. But for heroes, helpers would have full creative control for any heroes that helpers come up with. Subject to my approval, of course.
My hero survival with Diablo-style combat. Full description here: http://www.sc2mapster.com/maps/vts/
After a couple months break, I am finally resuming development, and hope to finish before the start of the Fall semester. Any help would be appreciated.
Shall I fetch you a cold coke?
Seriously though, what are ye looking for?
@Mozared: Go
Any help.
Literally. In order of most needed: Design help, data help, terrain help, testers.
Data help would be: Making heroes, levels, or items. Maybe spells. I have a whole framework setup that makes spell-making much easier. At least in the context of the type of spells this map uses. For items, it'd probably be boring work that I delegate. But for heroes, helpers would have full creative control for any heroes that helpers come up with. Subject to my approval, of course.
I probably have enough testers.
For terrain, just look in the board. I think nearly everyone in there is free and they all make magnificent stuff :)
@Mozared: Go
For terrain, I mostly need help making sure I don't make constructs resembling phallicly-natured phallices.