@GhostNova91: Go Yeah I understand. I posted on your assets page, There's a small problem with the female templar portrait, where it's possible to see the background near the left bottom corner. It looks like she's missing her arm or something ;-) Move the model down the z axis a little and it will be alright.
@GhostNova91: Go I can only imagine how that portrait would be if you liked Gestalt :-) Will you work on the model? My suggestion for it: use that "lightsaber slash" animation as the melee attack with his psi blade.
@Zolden: Go Man this is so obvious I'm surprised nobody requested it before. Back in the days of modding Neverwinter Nights the need for big and realistic boobs pushed the community to great discoveries about models lol. It was one of the first accomplishements of NWN community.
EDIT: I believe with the correct ribbon values they could even bounce for an even better effect XD
@GhostNova91: Go What do you think about making a Kyle Blackthorne? It's just another fun suggestion. Maybe based on the Duran you made. We have to pay some homage to Blizzard's old games. The Vulture portrait could also be the base for a good Jake Badlands portrait ;-)
Man I wish I could model, I's spend my time creating all kings of useless models lol.
Those models are looking good. The Queen Nest is one of those SC1 long awaited models and it's great. Some tweaks to make it fit among SC2 models are necessary but I'm sure the final result will be awesome.
@GhostNova91: Go I have seen that before, but while that one has a purplish/greyish skin tone your's is purple to the extreme. One could pass maybe as an effect of light or something else, the other just screams purple plain and simple, lika a comic book hero's costume or something alike. Buf of course it's just my opinion, I won't use the model myself... But I'll have to download it so as to create an icon and wireframe right? ;-)
The female protoss models are great, I don't know why there's a purple-skinned protoss though.
The Soul Hunter/Purifier will be downloaded over 9 thousand times before you know it.
@rikky333: Go Where did those portraits come from? There's a fatty! I thought players had never seen it in action but I guess I was wrong. Please dont tell me those were made from videos.
I think I already requested it somewhere, but I'll throw it here again in hope some of the current mapster modellers will work on it. I need the Aiur Chef zealot but in the standard zealot proportions, cause the Aiur Chef looks very cartoonish.
@Zarxiel93: Go E no que você precisa de ajuda? Não se preocupe, muitos brasileiros escrevem em português pior do que você ;-)
@GhostNova91: Go And here I am stumbling to make some progress with my models... XD
That's great man, I have no idea what Bone Wasps are good for, but at least they will look good ;-)
I tried to create icond and wireframe for Gestalt Zero but it lacks textures for the shoulder pads and the weapon.
@GhostNova91: Go Yeah I understand. I posted on your assets page, There's a small problem with the female templar portrait, where it's possible to see the background near the left bottom corner. It looks like she's missing her arm or something ;-) Move the model down the z axis a little and it will be alright.
@GhostNova91: Go I can only imagine how that portrait would be if you liked Gestalt :-) Will you work on the model? My suggestion for it: use that "lightsaber slash" animation as the melee attack with his psi blade.
@Zolden: Go Man this is so obvious I'm surprised nobody requested it before. Back in the days of modding Neverwinter Nights the need for big and realistic boobs pushed the community to great discoveries about models lol. It was one of the first accomplishements of NWN community.
EDIT: I believe with the correct ribbon values they could even bounce for an even better effect XD
@GhostNova91: Go What do you think about making a Kyle Blackthorne? It's just another fun suggestion. Maybe based on the Duran you made. We have to pay some homage to Blizzard's old games. The Vulture portrait could also be the base for a good Jake Badlands portrait ;-)
Man I wish I could model, I's spend my time creating all kings of useless models lol.
@GhostNova91: Go I hate it too, but the Protis Sniper project wanted to use and -
Those models are looking good. The Queen Nest is one of those SC1 long awaited models and it's great. Some tweaks to make it fit among SC2 models are necessary but I'm sure the final result will be awesome.
@GhostNova91: Go I have seen that before, but while that one has a purplish/greyish skin tone your's is purple to the extreme. One could pass maybe as an effect of light or something else, the other just screams purple plain and simple, lika a comic book hero's costume or something alike. Buf of course it's just my opinion, I won't use the model myself... But I'll have to download it so as to create an icon and wireframe right? ;-)
The female protoss models are great, I don't know why there's a purple-skinned protoss though. The Soul Hunter/Purifier will be downloaded over 9 thousand times before you know it.
@rikky333: Go you do realise that's not an easy task right? They'd have to create it from scratch, maybe starting with the unit model I don't know.
Damn you guys should slow down model production cause everybody comes to me asking for icons, static portraits and wireframes now! XDDDD
@rikky333: Go Yeah, taken from videos, that fatty portrait will never see the light of day. :-/
But I found this: Iron Marine and I think someone should work on it with better textures and effects, at least for the lulz.
@rikky333: Go Where did those portraits come from? There's a fatty! I thought players had never seen it in action but I guess I was wrong. Please dont tell me those were made from videos.
I think I already requested it somewhere, but I'll throw it here again in hope some of the current mapster modellers will work on it. I need the Aiur Chef zealot but in the standard zealot proportions, cause the Aiur Chef looks very cartoonish.
@Zarxiel93: Go E no que você precisa de ajuda? Não se preocupe, muitos brasileiros escrevem em português pior do que você ;-)
Seeing that Xel'Naga Temple just made me remember we need more Cerebrates. Will you work on the missing sc1 and bw structures?