Yo everybodyyyyyyyyy... another data editor tutorial! In this one I make a weapon for Raynor that damages units along a line with a series of fiery explosions. The key part is the use of a create persistent effect...
Right click the video and click watch on youtube to get widescreen/fullscreen.
Yo everybodyyyyyyyyy... another data editor tutorial! In this one I make a weapon for Raynor that damages units along a line with a series of fiery explosions. The key part is the use of a create persistent effect...
Right click the video and click watch on youtube to get widescreen/fullscreen.
Holy crap! That looks so good.
Another thing I have to learn at some point. Too bad I hate playing with the data editor :<
@zenx1: Go
Haha triggers are just more friendly... but the data editor is juicy!
Well, I am not certainly going to use the exact effect, but wathcing the tutorial totally made me understand persistents way better. So THX!!!