Looks like the battle from here on out is for 2nd place... unless this contest suddenly gets judged on usefulness
I do agree I entered that one for fun (and fancy). However, its demonstrated several useful concept for everyone to use. Even you can use that for later entry which might surpass that in any way
Edit: Making a fully functional UI is really time consuming and people just don't like their works easily get rip off before it was partially complete.
I do agree I entered that one for fun (and fancy). However, its demonstrated several useful concept for everyone to use. Even you can use that for later entry which might surpass that in any way
Edit: Making a fully functional UI is really time consuming and people just don't like their works easily get rip off before it was partially complete.
I suppose so, it's useful in helping others learn about the awesomeness of the dialog system.
The main Problem with the interface is really Time, i work on my UI for now 4 days and its the hell.
You need a lot of time because you have no UI View in the Editor and must always Restart to look at your work. Thats nice with the UI, your changes are fast visible. The other thing is a good plan, many ideas are nice but in the reality it looks awful and must be reworked, in the End my Interface is make two or times almost.
A big wall is the art, for a UI you need own grapics many are very special and cant be found with google.
Many people dont understand the priority of a UI in combination with the Rest. 0815 Bossbars etc. ... it all kills a bit of Immersion.
I hope my UI is rdy in time but i have no clue how to make a Video for Youtube. Which program is useful?
I came here to see some great UIs. Progammer just really amazed me. You should create a tutorial for people who don't know how to make UIs. bookmarking that video. Hopefully I can learn to make a decent UI seeing what you did.
The main Problem with the interface is really Time, i work on my UI for now 4 days and its the hell. You need a lot of time because you have no UI View in the Editor and must always Restart to look at your work. Thats nice with the UI, your changes are fast visible. The other thing is a good plan, many ideas are nice but in the reality it looks awful and must be reworked, in the End my Interface is make two or times almost. A big wall is the art, for a UI you need own grapics many are very special and cant be found with google. Many people dont understand the priority of a UI in combination with the Rest. 0815 Bossbars etc. ... it all kills a bit of Immersion. I hope my UI is rdy in time but i have no clue how to make a Video for Youtube. Which program is useful?
Yeah... UIs take too much time. Mine is a huge easily accessible upgrade UI split into 4 main categories,
I really want to know if this contest requires fully functional UIs, meaning that some buttons can be left unlinked to anything because their use is already expressed by other numerous similiar buttons.
Okay Okay not all Screeens have a function but for me it was a good experience to work with dialog item.
All Textures are original sc2 textures so its a one great puzzle. With the right talent you can easy create a Cockpit.
The map is crap and very fast createt, but the dark light are good for the screens.
Do you know "Schleichfahrt" or later Aquanox? Very good games under Water in submarines.
I think a game with submarines or airplanes can be very good, many variables are speed, velocity etc... are easy to change.
I hvae no clue for youtube Videos so i make a Map Video (crappy ;) ) when somebody will make one im happy but.
I have enough of searching in the sc2 files for good textures.
Good job. Imo it is a really nice proof of concept. A usefull way to use the UI. Especially the interaction when the topedoes hits and the glass shattering is nice.
Here it is, my entry - libCircleHeroSelection
Though not specifically created for this contest, we have to make sure we give programmer a run for his money! ;) We can't just let him win that easy
The map is fully functional right now, but consider this a beta release to be able to enter the contest - I'm working on 2 small things before I release the real thing in the thread for it (number of times a hero has been selected on the icon and modular zooming)
Looks like the battle from here on out is for 2nd place... unless this contest suddenly gets judged on usefulness
I do agree I entered that one for fun (and fancy). However, its demonstrated several useful concept for everyone to use. Even you can use that for later entry which might surpass that in any way
Edit: Making a fully functional UI is really time consuming and people just don't like their works easily get rip off before it was partially complete.
I suppose so, it's useful in helping others learn about the awesomeness of the dialog system.
The main Problem with the interface is really Time, i work on my UI for now 4 days and its the hell. You need a lot of time because you have no UI View in the Editor and must always Restart to look at your work. Thats nice with the UI, your changes are fast visible. The other thing is a good plan, many ideas are nice but in the reality it looks awful and must be reworked, in the End my Interface is make two or times almost. A big wall is the art, for a UI you need own grapics many are very special and cant be found with google. Many people dont understand the priority of a UI in combination with the Rest. 0815 Bossbars etc. ... it all kills a bit of Immersion. I hope my UI is rdy in time but i have no clue how to make a Video for Youtube. Which program is useful?
I came here to see some great UIs. Progammer just really amazed me. You should create a tutorial for people who don't know how to make UIs. bookmarking that video. Hopefully I can learn to make a decent UI seeing what you did.
Yeah... UIs take too much time. Mine is a huge easily accessible upgrade UI split into 4 main categories, I really want to know if this contest requires fully functional UIs, meaning that some buttons can be left unlinked to anything because their use is already expressed by other numerous similiar buttons.
Boah
Okay Okay not all Screeens have a function but for me it was a good experience to work with dialog item. All Textures are original sc2 textures so its a one great puzzle. With the right talent you can easy create a Cockpit. The map is crap and very fast createt, but the dark light are good for the screens.
Do you know "Schleichfahrt" or later Aquanox? Very good games under Water in submarines. I think a game with submarines or airplanes can be very good, many variables are speed, velocity etc... are easy to change.
I hvae no clue for youtube Videos so i make a Map Video (crappy ;) ) when somebody will make one im happy but.
I have enough of searching in the sc2 files for good textures.
@Caipa: Go
Good job. Imo it is a really nice proof of concept. A usefull way to use the UI. Especially the interaction when the topedoes hits and the glass shattering is nice.
Aw i just had an idea to make a dock like MacOS has (somewhat inspired by programmer) but only a few hours left :(
Maybe i'll do it anyway for fun :D
here the link for the video
Cockpit is really cool man!
I have officially commented in this Thread.
How can we be sure we aren't still in programmer's map?
I love the cockpit too.
Here it is, my entry - libCircleHeroSelection Though not specifically created for this contest, we have to make sure we give programmer a run for his money! ;) We can't just let him win that easy
The map is fully functional right now, but consider this a beta release to be able to enter the contest - I'm working on 2 small things before I release the real thing in the thread for it (number of times a hero has been selected on the icon and modular zooming)
This looks nice..Can you add or remove as many heroes as you want if you were to import it into your own map?
Awesome, how did you do that.
Yep any amount of heroes
Check out my signature for the link for more info
Edit: sig doesnt show in this topic for some reason... Here's the link
I vote sweetzoimbiejesus. The library is extremely useful, very polished and it actually works in every way possible,