I want to create cooperative map for 3 players on this map with TPS and RPG modes - all is done and work perfectly, but I can't create normal team placement for players/computers - the Game Mode is bugged.
When I will solve this problem - I upload map to Euro BNet :D
PS: I tested map with my friend in Coop - this is cool :D:D:D
I was looking at this, and it looks very amazing, my only concern is, does this work with multiple people, 2 or so? Like, can me and my friend/s both be in TPS mode and switch back and forth as we will, or will it only work for one player to use TPS mode?
Now my question is, If I don't want all the RPG stuff (Leveling ect), should I just delete the RPG Library folder?
@DoubleElite: Go
Yes, it works fine for 2-3 players, and each player can choose mode - TPS or RTS. It's not problem. You and your friend can play both in TPS mode, RTS mode or you in TPS and your friend in RTS.
If you don't want RPG mode just delte RPG Library from triggers, yes :D
Thanks for the reply, but funny enough, neither one of you read my edit, which said I found the other triggers for multi, lol. Anyways, really great system, maybe you could make it a Mod/Library to make it easier to import. Keep up the awesomeness :D
I tried setting up Nova's mission for 3PS mode gameplay ... but it didn't work so well. It worked perfectly up until I tried to use a skill. Whenever I tried to use Snipe or Domination after going into 3PS mode for the first time, skills just stopped working, even in RTS mode. What could be the problem?
@Hawkflight: Go
In early version (1.7) the mouse cursor trigger has little bug - I fix it in the version 1.8 (this version used in the Belly of the Beast map)
not much maps that you can change to TPS or FPS but even so with engines like this that possibility becomes real but is very laggy you need to make a support ui that can handle 500 units berring down on each other while maintaining the support for an TPS or an FPS and also a support for pcthat has a low graphic card and the main question the outbreak fps and tps mission how can you make the base controler to make it into a fps or tps mode?
not much maps that you can change to TPS or FPS but even so with engines like this that possibility becomes real but is very laggy you need to make a support ui that can handle 500 units berring down on each other while maintaining the support for an TPS or an FPS and also a support for pcthat has a low graphic card
Yes this is problem and one way to solve this problem in SC2 - cut visibility in TPS/FPS mode. And use small count of units in the map. I always try to find balance between this 2 parameters :D
About this...
"and the main question the outbreak fps and tps mission how can you make the base controler to make it into a fps or tps mode?"
...You can look at my new triggers in Outbreak FPS/TPS/RPG/RTS coop map. No problems with it :D I change camera parameters for each player. It's very simple.
Thanks to comments!
I want to create cooperative map for 3 players on this map with TPS and RPG modes - all is done and work perfectly, but I can't create normal team placement for players/computers - the Game Mode is bugged.
When I will solve this problem - I upload map to Euro BNet :D
PS: I tested map with my friend in Coop - this is cool :D :D :D
I was looking at this, and it looks very amazing, my only concern is, does this work with multiple people, 2 or so? Like, can me and my friend/s both be in TPS mode and switch back and forth as we will, or will it only work for one player to use TPS mode? Now my question is, If I don't want all the RPG stuff (Leveling ect), should I just delete the RPG Library folder?
@DoubleElite:
Read the post above yours.
Yes you can muitiplayer. Taking out the RPG triggers/data will obv take it from the game.
( Good TPS system :) )
@DoubleElite: Go Yes, it works fine for 2-3 players, and each player can choose mode - TPS or RTS. It's not problem. You and your friend can play both in TPS mode, RTS mode or you in TPS and your friend in RTS.
If you don't want RPG mode just delte RPG Library from triggers, yes :D
Thanks for the reply, but funny enough, neither one of you read my edit, which said I found the other triggers for multi, lol. Anyways, really great system, maybe you could make it a Mod/Library to make it easier to import. Keep up the awesomeness :D
Upload map with TPS triggers to sc2mapster :) http://www.sc2mapster.com/maps/belly_of_the_beast_tps_coop/
I tried setting up Nova's mission for 3PS mode gameplay ... but it didn't work so well. It worked perfectly up until I tried to use a skill. Whenever I tried to use Snipe or Domination after going into 3PS mode for the first time, skills just stopped working, even in RTS mode. What could be the problem?
@Hawkflight: Go In early version (1.7) the mouse cursor trigger has little bug - I fix it in the version 1.8 (this version used in the Belly of the Beast map)
Look at this section in the triggers:
Thank you. Where can I find version 1.8, so I can copy the new triggers? If it's not out yet, can you please give me details on how to fix it?
not much maps that you can change to TPS or FPS but even so with engines like this that possibility becomes real but is very laggy you need to make a support ui that can handle 500 units berring down on each other while maintaining the support for an TPS or an FPS and also a support for pcthat has a low graphic card and the main question the outbreak fps and tps mission how can you make the base controler to make it into a fps or tps mode?
Yes this is problem and one way to solve this problem in SC2 - cut visibility in TPS/FPS mode. And use small count of units in the map. I always try to find balance between this 2 parameters :D
About this...
"and the main question the outbreak fps and tps mission how can you make the base controler to make it into a fps or tps mode?"
...You can look at my new triggers in Outbreak FPS/TPS/RPG/RTS coop map. No problems with it :D I change camera parameters for each player. It's very simple.
Forum: http://forums.sc2mapster.com/resources/project-workplace/18718-outbreak-coop-for-1-3-players-fps-tps-rpg-rts-modes/#p1
Project page: http://www.sc2mapster.com/maps/fpstpsrpgrts_outbreak/