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I'm making a 3rd person map where you control Kerrigan, but her walk animation looks absolutely ridiculous when she's running. Her movement speed scales during the game, so it would be nice if the animation looked good with movement speeds from around 1.5 to 2.5. Bonus for having two animations, one for slower running and one for faster (her speed changes during the game depending on how much rage she has). The faster animation could make her lean forward a bit to make her running resemble more of a beast (or a zergling) than a human. The current walk animation also makes her wings flap very rapidly when running, which also looks a bit bad.
The model file is Assets/Units/Zerg/Kerrigan/Kerrigan.m3. I don't know anything about making animations for existing models, so I'm not sure how much work this would be. I'm sure more people than just me would appreciate it, however.
Here's a video of the current version of the map. The gameplay is not yet finished, and the current terrain and enemies are there just for testing. She'll have more abilities (which cost rage) once I get the core gameplay polished.