Basically, it's a puzzle game of matching that you have to match 2 unit of the same type. The longer the link between them, the more unit you will get to battle. All unit waves are predetermined, board size and number of unit in your board are predetermined but random position. Score system are based on exponential function.
Any mechanics currently implemented above can be changed. Please provide your suggestion.
Really cool map...
Because of this map I decided to register here to say thanks for posting this map here :)
Also would be nice if there were more than 10 levels...I will each hour check this map for any changes...
Btw - maybe you can tell when there will be some new stuff in this map...
Thanks :)
You need to fix spellcaster's energy. Since they spawn as soon as you match them, it varies, and you can get excess energy by waiting a few minutes before you get you last match.
Here's a new project I just have released a demo version.
Info at project page http:www.sc2mapster.com/maps/matchmaking-game/
Basically, it's a puzzle game of matching that you have to match 2 unit of the same type. The longer the link between them, the more unit you will get to battle. All unit waves are predetermined, board size and number of unit in your board are predetermined but random position. Score system are based on exponential function.
Any mechanics currently implemented above can be changed. Please provide your suggestion.
@progammer: Go
Looks pretty awesome! Gonna give that a go.
Really cool dialog work.
Really cool map... Because of this map I decided to register here to say thanks for posting this map here :) Also would be nice if there were more than 10 levels...I will each hour check this map for any changes... Btw - maybe you can tell when there will be some new stuff in this map... Thanks :)
@progammer: Go
You need to fix spellcaster's energy. Since they spawn as soon as you match them, it varies, and you can get excess energy by waiting a few minutes before you get you last match.
@YodaLV: Go
Lol dont need to do that. There's a subscribe button for every project :)
@RandomNameoriginal: Go
I may add in a time limit for each level. That way you would still want to priority matching spellcaster early on
Oh, lol...Thanks for the info...Now I won't check the project every 5-15 minutes :D