Hi guys,
I want to present my new map called Mercenaries in Space. In short: Mercs.
It is currently available on Arcade EU in RPG section.
Main Features
action-rpg game style
two different class: Ghost and Marine
few but unique abilities
inventory and items
gameplay divided into missions
many elite enemies with special abilities
one boss fight
save feature
Gameplay
Gameplay in Mercs is fairly straight forward. After picking your hero, you are being thrown to this place, called Mercs HUB. It is your main base of operations. You can refill your supplies here (stimpacks, first aid kits) and also buy new weapons and armor. But most important thing is in HUB Terminal. This is the big computer near the entrance. Be sure to check it out. You can save your hero there (to have your stats and items transferred to next episode, or just to make a break between missions).
After you become familiar with HUB, it is time to go on a mission. You can select mission using HUB Terminal. I suggest choosing missions having acceptable level requirements (you can check them by clicking "View Description" button). When all players agree on which mission they want to play, you can head to the exit. After boarding the dropship and clicking button "Go to mission" you will find yourselves on a real mercs mission.
Class
There are two classes in Mercs. Ghost, and Marine. They are prepared in order to suit the needs of each kind of player. Each class has four abilites slots: offensive, defensive, other, and special. Those slots can be found at the bottom of your hero's equipements tab. In order to unlock specific ability you need to buy items from your class quatermaster. You will find them in the same place where you normally buy weapon and armor. Abilities will be as powerful as the item you have for them.
MARINE Marine is a simple soldier type class. His abilites are mostly brute force ones. He rather take hits on himself than try dodge them. Good choice for people who aren't so careful and often step into dangerous areas without much awareness.
GHOST Ghost is versatile assasin. His abilities are focused on single target damage for offensive, and mostly based on evasion for defense. Good choice for people who doesn't want to take much hits and prefer to strike their enemies from safe distance.
Missions
Missions are the heart of gameplay in Mercs. You can access them using HUB Terminal and selecting "Mission Board" button. There are three missions available in this episode. Missions can be different type and can have different completion conditions. For now, I'm only tag them as "Mission" or "Boss" type. I'm almost 100% sure that more of types will show up in the future.
Boss Fights
Those kinds of fights are something that I personally most enjoy creating. Only one real boss fight make it's cut into this episode, and I hope you will find it fun and challenging. Make sure to come prepared, with a lot stimpacks and first aid kits. Besides of "real boss fights" you will find many elite enemies that can prove to be demanding foes. This kind of enemies usually have one or two special attacks that can kill or severely wound you and your friends.
Thanks for playing!
I hope you will find playing this map fun and entertaining as I did, when I spent hours in front of the editor.
This is first episode from the series I'm planning to make. Please, stay tuned for further episodes!
Credits
ScGhost - testing, mental help Smark - testing OneTwoSC - various tutorials SoulFilcher - abilities and upgrades icon packs Phaos - item kits
1. I'm looking for someone who could publish my map (and mod) on NA servers. Please let me if you have such possibility.
2. I got many complains about bugs in the first reviews on Battle.net. I was contacting directly to guys that posted reviews to get info about bugs they found and most are (hopefully) fixed by now, but if you happen to find any, please post it here, in this topic. I will be very grateful.
Hi! I'm working on a similar project called HercMerc. They are on the EU servers if you want to try them.
Now that I actually played them - I realize they are not as common. Only thing that is common is the mercenary part of it Still, cool and fun map to play!
Hi Monkalizer,
Yea, I've played yours too. I really liked the concept but I'm not sure that switching between maps will be something acceptable for people playing on battle.net.
the game is good,but the escort mission is impossible "alone",you need an ally to can do it,so i think that for now this campaign is perfect for coop but not for singleplayer
Couldn't find any other means of contacting, so hope your still here and working on this really awesome Series!
But sadly I found a minor and experienced an more Mayor Bug regarding Ep.3.
First of the not so big deal, when you sell Stackable Stuff from Episode 3 you only get the Minerals for 1 Copy of the Item no matter the Stacksize f.e.1 Medipack = 8 Mins refund, Stack of 2/3/4/5 = 8 Mins Refund.
The major Bug regarding the Stash, I bought the Stash, stuffed it saved, gone back to Ep 1+2 for some loot, came back, and the Stash + all in it was gone.
Not exactly sure how it happend, tried going to Ep 1+2, saving and going back but the Stash was still there. Will keep you posted if it happens again!
And couldn't try it yet but the Mis.8 Reward Sniper could use an lil Speed buff up to 1.45 from 1.6, +2 Range is nice but you already lose +20 vs Light Enemies, so +0.2 speed compared to the buyable Sniper seems a bit much.
And just an Idea, since you have Upgrades to older Drops, maybe you already planned it, but using Scout Cap for an Item that increases Range by +0,5-1 would be awesome too.
And in Episode 2 there is an Glitch when you die vs the Spine Crawler Boss in Co-oP, and go in for an rematch his HP-value is halfed like it would be in 1P.
Maybe i'm too stupid... but how to sell items? ctrl+right clicking just gives me some error text and drag and drop says... something with missing inventory...
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About
Hi guys,
I want to present my new map called Mercenaries in Space. In short: Mercs.
It is currently available on Arcade EU in RPG section.
Main Features
Gameplay
Gameplay in Mercs is fairly straight forward. After picking your hero, you are being thrown to this place, called Mercs HUB. It is your main base of operations. You can refill your supplies here (stimpacks, first aid kits) and also buy new weapons and armor. But most important thing is in HUB Terminal. This is the big computer near the entrance. Be sure to check it out. You can save your hero there (to have your stats and items transferred to next episode, or just to make a break between missions).
After you become familiar with HUB, it is time to go on a mission. You can select mission using HUB Terminal. I suggest choosing missions having acceptable level requirements (you can check them by clicking "View Description" button). When all players agree on which mission they want to play, you can head to the exit. After boarding the dropship and clicking button "Go to mission" you will find yourselves on a real mercs mission.
Class
There are two classes in Mercs. Ghost, and Marine. They are prepared in order to suit the needs of each kind of player. Each class has four abilites slots: offensive, defensive, other, and special. Those slots can be found at the bottom of your hero's equipements tab. In order to unlock specific ability you need to buy items from your class quatermaster. You will find them in the same place where you normally buy weapon and armor. Abilities will be as powerful as the item you have for them.
MARINE
Marine is a simple soldier type class. His abilites are mostly brute force ones. He rather take hits on himself than try dodge them. Good choice for people who aren't so careful and often step into dangerous areas without much awareness.
GHOST
Ghost is versatile assasin. His abilities are focused on single target damage for offensive, and mostly based on evasion for defense. Good choice for people who doesn't want to take much hits and prefer to strike their enemies from safe distance.
Missions
Missions are the heart of gameplay in Mercs. You can access them using HUB Terminal and selecting "Mission Board" button. There are three missions available in this episode. Missions can be different type and can have different completion conditions. For now, I'm only tag them as "Mission" or "Boss" type. I'm almost 100% sure that more of types will show up in the future.
Boss Fights
Those kinds of fights are something that I personally most enjoy creating. Only one real boss fight make it's cut into this episode, and I hope you will find it fun and challenging. Make sure to come prepared, with a lot stimpacks and first aid kits. Besides of "real boss fights" you will find many elite enemies that can prove to be demanding foes. This kind of enemies usually have one or two special attacks that can kill or severely wound you and your friends.
Thanks for playing!
I hope you will find playing this map fun and entertaining as I did, when I spent hours in front of the editor.
This is first episode from the series I'm planning to make. Please, stay tuned for further episodes!
Credits
ScGhost - testing, mental help
Smark - testing
OneTwoSC - various tutorials
SoulFilcher - abilities and upgrades icon packs
Phaos - item kits
1. I'm looking for someone who could publish my map (and mod) on NA servers. Please let me if you have such possibility.
2. I got many complains about bugs in the first reviews on Battle.net. I was contacting directly to guys that posted reviews to get info about bugs they found and most are (hopefully) fixed by now, but if you happen to find any, please post it here, in this topic. I will be very grateful.
Hi! I'm working on a similar project called HercMerc. They are on the EU servers if you want to try them.
Now that I actually played them - I realize they are not as common. Only thing that is common is the mercenary part of it Still, cool and fun map to play!
Sounds like a cool idea :D
@zeldarules28: Go
Wow, thanks for front page!
@Monkalizer: Go
Hi Monkalizer,
Yea, I've played yours too. I really liked the concept but I'm not sure that switching between maps will be something acceptable for people playing on battle.net.
I searched this night on EU server but i didn't Find it
@DEFILERRULEZ: Go
Hmm, it is still there. Try to browse RPG category.
@DEFILERRULEZ: Go
Also it is posted under the name Mercs and not Mercenaries in space.
Ok i will search merc,it Looks very good
the game is good,but the escort mission is impossible "alone",you need an ally to can do it,so i think that for now this campaign is perfect for coop but not for singleplayer
Couldn't find any other means of contacting, so hope your still here and working on this really awesome Series!
But sadly I found a minor and experienced an more Mayor Bug regarding Ep.3.
First of the not so big deal, when you sell Stackable Stuff from Episode 3 you only get the Minerals for 1 Copy of the Item no matter the Stacksize f.e.1 Medipack = 8 Mins refund, Stack of 2/3/4/5 = 8 Mins Refund.
The major Bug regarding the Stash, I bought the Stash, stuffed it saved, gone back to Ep 1+2 for some loot, came back, and the Stash + all in it was gone. Not exactly sure how it happend, tried going to Ep 1+2, saving and going back but the Stash was still there. Will keep you posted if it happens again!
And couldn't try it yet but the Mis.8 Reward Sniper could use an lil Speed buff up to 1.45 from 1.6, +2 Range is nice but you already lose +20 vs Light Enemies, so +0.2 speed compared to the buyable Sniper seems a bit much.
And just an Idea, since you have Upgrades to older Drops, maybe you already planned it, but using Scout Cap for an Item that increases Range by +0,5-1 would be awesome too.
And in Episode 2 there is an Glitch when you die vs the Spine Crawler Boss in Co-oP, and go in for an rematch his HP-value is halfed like it would be in 1P.
Maybe i'm too stupid... but how to sell items? ctrl+right clicking just gives me some error text and drag and drop says... something with missing inventory...