Developed a fairly simple game today that is outside of the normal stuff i see on the custom game list.
2-4 players. Each player gets their own base island where scientists spawn.
Siege tanks with range enough to shoot across the map can be created to hit the scientists, or other siege tanks.
Killing these units gets you minerals and gas.
The gas can be spent on upgrades, and the minerals can be spent on anti air weaponry, in either battle cruiser or missile form.
The only unit you control is the flying orbital command center that you can build units with, and upgrade from.
The purpose is to destroy your opponents orbital command center.
The catch is, it is kind of like battleship. You cant see your opponents base, and can only catch glimpses of it using small scans.
The map is generic so far, for i want to finish the coding before i put much effort into it.
It gets fairly epic looking when yer arsenal gets large, and there are dozens of missiles and assault batteries firing across the map at targets.
Anyone interested in helping me test it or give it a go, send me a friend invite in game and ill set it up if I see you online. SC2 user name is Speedo. char code 552
Also, post any comments you have, or any suggestions that may make this more appealing to the masses.
Developed a fairly simple game today that is outside of the normal stuff i see on the custom game list. 2-4 players. Each player gets their own base island where scientists spawn. Siege tanks with range enough to shoot across the map can be created to hit the scientists, or other siege tanks. Killing these units gets you minerals and gas. The gas can be spent on upgrades, and the minerals can be spent on anti air weaponry, in either battle cruiser or missile form. The only unit you control is the flying orbital command center that you can build units with, and upgrade from. The purpose is to destroy your opponents orbital command center.
The catch is, it is kind of like battleship. You cant see your opponents base, and can only catch glimpses of it using small scans.
The map is generic so far, for i want to finish the coding before i put much effort into it.
It gets fairly epic looking when yer arsenal gets large, and there are dozens of missiles and assault batteries firing across the map at targets.
Anyone interested in helping me test it or give it a go, send me a friend invite in game and ill set it up if I see you online. SC2 user name is Speedo. char code 552
Also, post any comments you have, or any suggestions that may make this more appealing to the masses.
thanking you for sharing
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http://www.learnalanguage.com/learn-japanese/
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https://brownsenglish.edu.au/
http://www.eli.wayne.edu/