Hey guys, this is my first map, and it's probably in the rc state atm.
It's a 2-3 Player cooperative map.
This project was created to explore various features of the campaign editor, hence the map contains gameplay similar to various singleplayer campaigns.
The map starts out with a single (heroic) unit being dropped outside a Protoss base. The objective is to destroy the Protoss base using an RPG style gameplay. Your character has several abilities and can gain level ups. Before you reach the base you will have to defeat a scripted miniboss.
Once you cleared the Protoss base, you will begin building a base and the game becomes a melee starcraft campaign, with a few campaign units available.
The objectives now are to capture 2 ultralisks. You will follow and protect a vehicle through hostile terrain untill you get to the ultralisk. Then you have to weaken it, so the vehicle can coerce it back to your base where it will be locked in the ultralisk shackles. Do this for both ultralisks and you complete the campaign.
In the gamelobby, set the difficulty to that of you and your friends' melee skill. For testing purpose, I would recommend not setting the Zerg beyond Very Hard or you might not make it through. They are relentless on this map =)
Had fun playing this, The begining was highly boring though. Then 2nd part however was really good. In the protoss base the lower right side where the minerals are (player 2's spawn) if you stand down there archons cant reach you. Only bug i found.
Thanks for testing it =)
I've been working on the first part some more making it more challenging/interesting, and I think this map is about done now.
Go ahead and check it out people, and let me know what you think of it..
Codename: Moebius Europe
Hey guys, this is my first map, and it's probably in the rc state atm.
It's a 2-3 Player cooperative map.
This project was created to explore various features of the campaign editor, hence the map contains gameplay similar to various singleplayer campaigns.
The map starts out with a single (heroic) unit being dropped outside a Protoss base. The objective is to destroy the Protoss base using an RPG style gameplay. Your character has several abilities and can gain level ups. Before you reach the base you will have to defeat a scripted miniboss.
Once you cleared the Protoss base, you will begin building a base and the game becomes a melee starcraft campaign, with a few campaign units available.
The objectives now are to capture 2 ultralisks. You will follow and protect a vehicle through hostile terrain untill you get to the ultralisk. Then you have to weaken it, so the vehicle can coerce it back to your base where it will be locked in the ultralisk shackles. Do this for both ultralisks and you complete the campaign.
In the gamelobby, set the difficulty to that of you and your friends' melee skill. For testing purpose, I would recommend not setting the Zerg beyond Very Hard or you might not make it through. They are relentless on this map =)
Had fun playing this, The begining was highly boring though. Then 2nd part however was really good. In the protoss base the lower right side where the minerals are (player 2's spawn) if you stand down there archons cant reach you. Only bug i found.
Thanks for testing it =) I've been working on the first part some more making it more challenging/interesting, and I think this map is about done now. Go ahead and check it out people, and let me know what you think of it..