I have a situation where the map needs to intercept mouse clicks only occasionally. I don't need low-latency mouse look or anything like that, and I can accept the synchronization delay on input events. However, I would like to keep traffic down as much as possible.
Does dynamically disabling/enabling a mouse/keyboard input-using trigger stop its input-related network traffic (if it is the only input-using trigger)? I'd assume or at least hope it does considering that a trigger disable/enable should be synchronized.
Yes, trigger disable/enable is synchronized and does stop the event's net traffic.
And I'd suggest you only use a single button press event for all your systems. It's more online friendly.
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I have a situation where the map needs to intercept mouse clicks only occasionally. I don't need low-latency mouse look or anything like that, and I can accept the synchronization delay on input events. However, I would like to keep traffic down as much as possible.
Does dynamically disabling/enabling a mouse/keyboard input-using trigger stop its input-related network traffic (if it is the only input-using trigger)? I'd assume or at least hope it does considering that a trigger disable/enable should be synchronized.
Just turn your "mouse button clicked" trigger off when it's not needed.
Yes, trigger disable/enable is synchronized and does stop the event's net traffic.
And I'd suggest you only use a single button press event for all your systems. It's more online friendly.