so i made a spell from warcraft 3. Its basically shadow hunters Healing wave ( what it does is send out a missle, heal the target, then find another hurt target, heals that, and so on.. The amount of bounces depends on the level of the ability
Aright so i made this in sc2 editor, it was pretty easy to do, however the question i have concerns the leveling aspect . I literally used 150 pieces of object data to make 4 levels of this heal wave. each level bounces additional targets...
Am i doing something wrong, or does 150 pieces of object data make any sense .. It took me ages to make this shit just be 4 levels.. There is clearly an unprecedented design flaw in this editor for multi-level support if that is apparently " okay"..
level 1 bounces 5 times
level 2 bounces 8 times
level 3 bounces 11 times
level 4 bounces 14 times
please dont tell me some trash like, Hey just dont make it bounce so much.... thats "your" fault .. Yes i know its my fault, but am i suppose to Leave out intended ways i want the spell to work because of such hassles to deal with?
so i made a spell from warcraft 3. Its basically shadow hunters Healing wave ( what it does is send out a missle, heal the target, then find another hurt target, heals that, and so on.. The amount of bounces depends on the level of the ability
Aright so i made this in sc2 editor, it was pretty easy to do, however the question i have concerns the leveling aspect . I literally used 150 pieces of object data to make 4 levels of this heal wave. each level bounces additional targets...
Am i doing something wrong, or does 150 pieces of object data make any sense .. It took me ages to make this shit just be 4 levels.. There is clearly an unprecedented design flaw in this editor for multi-level support if that is apparently " okay"..
level 1 bounces 5 times level 2 bounces 8 times level 3 bounces 11 times level 4 bounces 14 times
please dont tell me some trash like, Hey just dont make it bounce so much.... thats "your" fault .. Yes i know its my fault, but am i suppose to Leave out intended ways i want the spell to work because of such hassles to deal with?