I figured how to have a your own preview picture for your melee map to be shown in the map list and in the loading screen instead of the default picture. I believe you're not supposed to have one for a melee map so it may be corrected in the next patches. So here's how to do it :
First export your map picture from Data/Export Map Image... and open the tga file in Photoshop or a program like that, or make a new one from scratch. Enhance the colors, contrast, do whatever you want.
It has to be square, mine was 256x256 but you can have it higher. The smaller it is the faster it will appear in the game. I tried with non-square pictures but it didn't show in Starcraft 2, splash screens work but apparently not preview pictures. I saved it to uncompressed 32 bits with no alpha channel, but other settings may work.
In the galaxy editor go to Modules/Import, right-click the empty area and Import files... Then Browse your Starcraft 2 directory and uncheck everything except your tga file.
Save your map, you need to save or you won't be able to see your picture.
Close the Import window and go to Map/Map Info... in Preview Image - Small put Custom Image and Browse your picture. It won't appear if you didn't save your project. Preview Image - Large select your picture too. Click Ok, your map status will go from Melee to Custom.
Now the trick is to go back to Map/Map Info... and put Map Image for both Preview Images and click ok. The map status will go back to Melee. Go back to Map/Map Info... and put Custom Image to both and don't change the path to your picture.
Now if you click Ok the map status will remain Melee. If you publish your map you'll be able to see your preview picture in the game instead of the default one.
This doesn't seem to work every time but if you set the picture to custom then press Ok then go back and chose Map Image and press Ok sometimes it will forget to change the status to custom.
I'm not sure but once the status is melee while it shouldn't, you can do whatever you want and it will stay melee. This needs to be confirmed though.
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I figured how to have a your own preview picture for your melee map to be shown in the map list and in the loading screen instead of the default picture. I believe you're not supposed to have one for a melee map so it may be corrected in the next patches. So here's how to do it :
First export your map picture from Data/Export Map Image... and open the tga file in Photoshop or a program like that, or make a new one from scratch. Enhance the colors, contrast, do whatever you want.
It has to be square, mine was 256x256 but you can have it higher. The smaller it is the faster it will appear in the game. I tried with non-square pictures but it didn't show in Starcraft 2, splash screens work but apparently not preview pictures. I saved it to uncompressed 32 bits with no alpha channel, but other settings may work.
In the galaxy editor go to Modules/Import, right-click the empty area and Import files... Then Browse your Starcraft 2 directory and uncheck everything except your tga file.
Save your map, you need to save or you won't be able to see your picture.
Close the Import window and go to Map/Map Info... in Preview Image - Small put Custom Image and Browse your picture. It won't appear if you didn't save your project. Preview Image - Large select your picture too. Click Ok, your map status will go from Melee to Custom.
Now the trick is to go back to Map/Map Info... and put Map Image for both Preview Images and click ok. The map status will go back to Melee. Go back to Map/Map Info... and put Custom Image to both and don't change the path to your picture.
Now if you click Ok the map status will remain Melee. If you publish your map you'll be able to see your preview picture in the game instead of the default one.
This doesn't seem to work every time but if you set the picture to custom then press Ok then go back and chose Map Image and press Ok sometimes it will forget to change the status to custom.
I'm not sure but once the status is melee while it shouldn't, you can do whatever you want and it will stay melee. This needs to be confirmed though.