Ive played some custom games on b.net and noticed some people have units like Queen of blades and Abomination. I looked through all the actors and didn't see these, how do you get untis to look like them?
Also Im looking for a way to make a permanent creep on the ground, and it to be there when the map starts. Any tips?
Is there a way to change this once the map is created? Also does campaign have all the units/actors melee has?
There is a way to change it from inside the map yes (I don't know what it is since I never do it that way). Yes, all the default units are in there, how would you complete the campaign without marines? (Lol :P)
Ive played some custom games on b.net and noticed some people have units like Queen of blades and Abomination. I looked through all the actors and didn't see these, how do you get untis to look like them?
Also Im looking for a way to make a permanent creep on the ground, and it to be there when the map starts. Any tips?
thanks.
@VorpalLord: Go
When you open up a new map, change the map type from Melee to Campaign.
Is there a way to change this once the map is created? Also does campaign have all the units/actors melee has?
There is a way to change it from inside the map yes (I don't know what it is since I never do it that way). Yes, all the default units are in there, how would you complete the campaign without marines? (Lol :P)
@TheAhlias: Go
When already created you can use:
File ==> Dependencies
to change the dependencies used
ill try that. =)
Still looking for a solution to" make a permanent creep on the ground, and it to be there when the map starts. "
Thanks