OK I've got all my map finished with the custom abilities and everything laid out. Just need to make a win trigger for the allies against the AI. Its a map were all players will be allies and control a single unit and play cooperatively to destroy all units in the sector. How would I do the trigger for this to work correctly.
Depends on when do you want the victory occur. If it is to kill all enemy unit ,then use trigger Any unit dies, set condition to smt kind of "number of unit in entire map by player 15 == 0". Then put an action : End game in Win for player 1, show score screen, show dialog
OK I've got all my map finished with the custom abilities and everything laid out. Just need to make a win trigger for the allies against the AI. Its a map were all players will be allies and control a single unit and play cooperatively to destroy all units in the sector. How would I do the trigger for this to work correctly.
@x05matt25x: Go
Depends on when do you want the victory occur. If it is to kill all enemy unit ,then use trigger Any unit dies, set condition to smt kind of "number of unit in entire map by player 15 == 0". Then put an action : End game in Win for player 1, show score screen, show dialog
Thanks I figured it out from your description.