Hi everyone. I've got the terrazine alters in my map, but I'm having a transport issue. The terrazine can be harvested, but no unit holding the canister can transport (ie: go through a nydus worm, into an overlord, warp prism, etc.) Anybody know how to enable transport while holding terrazine?
@Terminatrix8686: Go How is this unit created? Rally points work for Train and Transport abilities but not all types of abiltiies.
Check the model you use for the structure. There you will ind the model file entry and the fields for variations. Remove all the variation stuff, go to the model file and select the one you want. Variations use the model file name followed by _00 _01 and so on. You will see the model file entry doesn't have a number at the end, the variation fields handle that. So you need to change it to the variation you want.
Um, the unit is basically created like a marine. I duplicated another custom unit I had (which I feel like I originally cloned from the barracks, but I can't remember ^_^" )
Thank you for the buttons/frames and for the compliment lol.
Yes, my secret is out. The Char Combs (Which I have named Lava Crab Nest) spawn the lava critters. They are too cute. If you'd like to play a game to help me test the map out please let me know. :)
The models with variations reference the whole file containing all variations and not any specific model. Yes we all have made bug nests using the char combs. I even made one where they randomly explore the map using a combo of the Arm Magazine ability and the Wander behaviour.
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Contribute to the wiki (Wiki button at top of page) Considered easy altering of the unit textures?
Hi everyone. I've got the terrazine alters in my map, but I'm having a transport issue. The terrazine can be harvested, but no unit holding the canister can transport (ie: go through a nydus worm, into an overlord, warp prism, etc.) Anybody know how to enable transport while holding terrazine?
Thanks. :)
@Terminatrix8686: Go How is this unit created? Rally points work for Train and Transport abilities but not all types of abiltiies.
Check the model you use for the structure. There you will ind the model file entry and the fields for variations. Remove all the variation stuff, go to the model file and select the one you want. Variations use the model file name followed by _00 _01 and so on. You will see the model file entry doesn't have a number at the end, the variation fields handle that. So you need to change it to the variation you want.
@SoulFilcher: Go
Um, the unit is basically created like a marine. I duplicated another custom unit I had (which I feel like I originally cloned from the barracks, but I can't remember ^_^" )
Ok, I'll try that for the model. Wish me luck...
Well, I have the model set to the specific one I want. It has a _03.m3 at the end, and the model was the only option in the model field.
I looked in the variation field and it was totally empty. There wasn't even anything in it, so I don't get why it shows up different ways.
Would it help if I just uploaded the map file?
Oh, do you take custom button/wireframe requests?
@Terminatrix8686: Go Are you sure it isn't the same model but facing different directions?
Yes, I take buttons and wireframe requests.
Yeah, I'm 100% sure.
Are you backed up right now or would I have a shot at having a couple made?
@Terminatrix8686: Go Tell me what you need, if its easy you can get it right away, if not I'll add it to my list.
EDIT: Have you checked the assets section? Maybe I've already created the ones you need.
I looked through assets a while ago, not recently though.
Edit: Oh, yes, I've downloaded all your stuff already. You're great :)
I need buttons in color/wireframes for:
The Overmind and
Char Combs (_03.m3) The one with the zerg intestines moving through it Oh! and I need a colored button for the lava crab critter
@Terminatrix8686: Go I can't find any models with that name or description.
Is it ZergedCombs_03?
Which one?
There's the overmind doodad
the char combs doodad and the other one is called redstone lava critter I think. Just search critter and look for something similar
Yes, its ZergedCombs_03
@Terminatrix8686: Go Here you go.
sorry, the first wireframe file is wrong, use the second one.
@SoulFilcher: Go
Thank you :) These are perfect. They make so much more sense than the ones I was using before *laugh*
Oh, and that "wrong" one was the button/icon, and it's great. :)
Oh, and just to clarify, I only need a colored button for the lava critter. I already have a wireframe.
@Terminatrix8686: Go I actually deleted the wrong wireframe ;-) Here's the lava critter.
Hey I can see where this is going, that zergedcombs structure spawns lava critters right? This is such a great idea!
@SoulFilcher: Go
Thank you for the buttons/frames and for the compliment lol.
Yes, my secret is out. The Char Combs (Which I have named Lava Crab Nest) spawn the lava critters. They are too cute. If you'd like to play a game to help me test the map out please let me know. :)
The models with variations reference the whole file containing all variations and not any specific model. Yes we all have made bug nests using the char combs. I even made one where they randomly explore the map using a combo of the Arm Magazine ability and the Wander behaviour.
Contribute to the wiki (Wiki button at top of page) Considered easy altering of the unit textures?
https://www.sc2mapster.com/forums/resources/tutorials/179654-data-actor-events-message-texture-select-by-id
https://media.forgecdn.net/attachments/187/40/Screenshot2011-04-17_09_16_21.jpg