INT_OVERFLOW (0xC0000095)
occurred at 001B:00F00F31.
This is the error that the galaxy editor keeps spitting out at me when I run my map. I have a stable version and a "broken" version. The difference between the two is just one weapon.
This weapon has a random offset attack with 13 random points that the attack could impact. Has anyone experienced anything similar?
So I traced the problem to an errant attack actor. It seems that having 2 attack actors for a weapon and only using 1 of them creates some major game issues.
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This is the error that the galaxy editor keeps spitting out at me when I run my map. I have a stable version and a "broken" version. The difference between the two is just one weapon.
This weapon has a random offset attack with 13 random points that the attack could impact. Has anyone experienced anything similar?
So I traced the problem to an errant attack actor. It seems that having 2 attack actors for a weapon and only using 1 of them creates some major game issues.