The StarCraft 2 team is searching for a talented designer to help develop compelling new commanders for our Co-op Missions mode.
Candidates should have an in-depth knowledge of StarCraft 2 and comprehensive experience in Co-op Missions’ diverse mechanics. Most importantly, we want someone who is deeply passionate about game design.
Responsibilities
Design compelling Co-op Missions commanders with unique game mechanics using StarCraft 2 design principles.
Create high level commander concepts, progression upgrades, in game research, achievements, mastery power, and overall balance.
Capture the fantasy of iconic characters in the StarCraft 2 universe.
Continual iteration on the balance of commanders in the Co-op Missions mode, based on feedback from the team and community.
Requirements
A minimum of 2 years’ experience in a game design role with at least one shipped title.
Experience designing player characters, enemies, abilities, weapons, or power-ups.
Absolute passion for playing and making video games.
Extensive knowledge of the StarCraft universe.
A positive and self-driven attitude with the ability to be collaborative in a team environment.
Excellent knowledge of the Co-op Missions mode, and the mechanics of its many commanders.
Strong written and verbal communication skills.
Pluses
Multiple max level commanders in Co-op Missions, and/or a high Mastery level.
Experience with the StarCraft 2 Galaxy Editor or other game editors.
Experience with scripting game logic.
Proficient in Excel.
Bachelor’s degree or equivalent experience.
Required Application Materials
Resume
Cover letter which should include: Why you are interested in working at Blizzard, what games you are currently playing, and your experience with StarCraft 2.
https://careers.blizzard.com/en-us/openings/oqUq5fwz
The StarCraft 2 team is searching for a talented designer to help develop compelling new commanders for our Co-op Missions mode.
Candidates should have an in-depth knowledge of StarCraft 2 and comprehensive experience in Co-op Missions’ diverse mechanics. Most importantly, we want someone who is deeply passionate about game design.
Responsibilities
Requirements
Pluses
Required Application Materials
Found this lost in the spam bin.
Contribute to the wiki (Wiki button at top of page) Considered easy altering of the unit textures?
https://www.sc2mapster.com/forums/resources/tutorials/179654-data-actor-events-message-texture-select-by-id
https://media.forgecdn.net/attachments/187/40/Screenshot2011-04-17_09_16_21.jpg