I worked on Wc3 Maps for about 7 years but never really released one because I always started them again and again, some were ringwars style and some wow rpg, never made it to a gold version because of the sc2 release There was only one really embarrassing first Middle-earth Third Age map (veeery early..) that has been released^^
In my time playing WC3 many epic rpg making teams came and went. Redscull went and got a life. The main fact people are forgetting is it takes 3+ years for a good rpg to become public and we have not yet owned SC2 for more than a year.
Rollback Post to RevisionRollBack
Contribute to the wiki (Wiki button at top of page) Considered easy altering of the unit textures?
I worked on Wc3 Maps for about 7 years but never really released one because I always started them again and again,
I know that XD
Currently I work on my shadowrun map. *advertisement*
In WC3 I made several rpgs and defense maps, mostly played with friends. I never could get any links to the regular custom map player. So I hope I can develop myself here. ;P
It's strange to ask for good WC3 map authors which should made good SC2 maps. If the concept and the gameplay has a good design everybody can make it to a good map author.
Additionally it's not enough to be popular to make good maps. Even known map authors can produce crap. (This is the same as for Blizzard) But even it is crap *Battle.net 0.2 cough* it would become popular.
It's a pity that the people asks for the authors and not for the maps.
Rollback Post to RevisionRollBack
To post a comment, please login or register a new account.
I worked on Wc3 Maps for about 7 years but never really released one because I always started them again and again, some were ringwars style and some wow rpg, never made it to a gold version because of the sc2 release There was only one really embarrassing first Middle-earth Third Age map (veeery early..) that has been released^^
In my time playing WC3 many epic rpg making teams came and went. Redscull went and got a life. The main fact people are forgetting is it takes 3+ years for a good rpg to become public and we have not yet owned SC2 for more than a year.
Contribute to the wiki (Wiki button at top of page) Considered easy altering of the unit textures?
https://www.sc2mapster.com/forums/resources/tutorials/179654-data-actor-events-message-texture-select-by-id
https://media.forgecdn.net/attachments/187/40/Screenshot2011-04-17_09_16_21.jpg
I know that XD
Currently I work on my shadowrun map. *advertisement*
In WC3 I made several rpgs and defense maps, mostly played with friends. I never could get any links to the regular custom map player. So I hope I can develop myself here. ;P
It's strange to ask for good WC3 map authors which should made good SC2 maps. If the concept and the gameplay has a good design everybody can make it to a good map author.
Additionally it's not enough to be popular to make good maps. Even known map authors can produce crap. (This is the same as for Blizzard) But even it is crap *Battle.net 0.2 cough* it would become popular.
It's a pity that the people asks for the authors and not for the maps.