"Crash RPG" was a epic popular sub-game of the original starcraft series. The purpose of crash rpg was that the intro was a battlecrusier flying into the center of the map and crash. The camera would center every sec on the battle cruiser before it crashed. Then after it crashed you choose a starcraft hero
Arbiter/Reaver/Dark Archon/Archon/consair/scv/Alien/marine and ect. you would bring a civialn (Which was you upon crashing) to the respective beacon containing your hero. Their was a level system for exp and new forms or ability's when leveled upon. Then there was the computer player that was zerg with zerg hero's and a mass wave every 10 minutes. Right before the mass wave spawned it would display "Mass wave detected, Calling all units to ship" as a UI feature. The ship depending on the version of "Crash RPG" was invincible and could heal nearby allies health,energy and shields. The players would reach defeat if everyone was dead. Each player has 1 unit that has 1 life so if they die they die. The players would win if they take out all the crebates. There were mineral patch's and gas geysers every were for building units such as the SCV. The zerg heros were the boss's protecting the crebates. The dark archon hero could not mind control "Powerful aliens lvl 6 or higher" (Massive units). The ship would heal any unit owned by a player.
I would like for someone to make this map for it was #2 among custom games for SC1
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"Crash RPG" was a epic popular sub-game of the original starcraft series. The purpose of crash rpg was that the intro was a battlecrusier flying into the center of the map and crash. The camera would center every sec on the battle cruiser before it crashed. Then after it crashed you choose a starcraft hero Arbiter/Reaver/Dark Archon/Archon/consair/scv/Alien/marine and ect. you would bring a civialn (Which was you upon crashing) to the respective beacon containing your hero. Their was a level system for exp and new forms or ability's when leveled upon. Then there was the computer player that was zerg with zerg hero's and a mass wave every 10 minutes. Right before the mass wave spawned it would display "Mass wave detected, Calling all units to ship" as a UI feature. The ship depending on the version of "Crash RPG" was invincible and could heal nearby allies health,energy and shields. The players would reach defeat if everyone was dead. Each player has 1 unit that has 1 life so if they die they die. The players would win if they take out all the crebates. There were mineral patch's and gas geysers every were for building units such as the SCV. The zerg heros were the boss's protecting the crebates. The dark archon hero could not mind control "Powerful aliens lvl 6 or higher" (Massive units). The ship would heal any unit owned by a player.
I would like for someone to make this map for it was #2 among custom games for SC1