I remember recently sc2mapster was talking about boosting map popularity. How there is a team to help boost each other's map popularity. Working together so our maps can be seen. Recently I saw a game that was exactly the same as mine except its popularity was able to be achieved to be seen. However, I was not the author someone else took credit for it. I'm furious about this and I give props to him that he was able to achieve popularity.
The game that is popular now is Freeze Tag - Boys vs Girls. Mine was Freeze Tag and it was even playable during beta. (Has been fixed since then)
My question is if there is a still a group of people that may be able to help me boost my map's popularity. I have no problem helping in boosting each other's popularity. I really am trying to do anything to help my map see daylight, and avenge its self. If you have not played my version, I strongly suggest you too so you can get a taste of the original Freeze Tag from Warcraft 3.
If you are even wondering what the differences are...
Freeze Tag - Boys vs Girls:
- No selection of units
- Limited to 3 v 3
- You can freeze each other at same time.
- No distinct way to figure out who will win the fight.
- Freeze Tag (Created by me, Taztingo/SuPa_Link)
- Selection of up to 8 units per team.
- Up to 7 v 7
- You cannot freeze each other at same time.
- Requires mind games to win fights, using skill
- Team work is very important in luring opponents
- You can double, triple, quadruple, etc... Using correct timing and skill
I've seen a few maps come up recently and part of what helped is getting testers to test the map and leave feedback. The creators quickly adjusted the map according to suggestions while maintaining their idea of what the game should be which allowed for more needed testing. Just these tests caused the maps to move up very quickly and become noticed. It seems that most of the popular maps are actively developed which helps keep interest in the map. There is a thread with a bunch of tester info if you are open to suggestions on improving your map or fixing balance issues using testers will increase the popularity to the point where it might get noticed by others. I say good luck and if your map is fun people will probably keep playing it :D
I remember recently sc2mapster was talking about boosting map popularity. How there is a team to help boost each other's map popularity. Working together so our maps can be seen. Recently I saw a game that was exactly the same as mine except its popularity was able to be achieved to be seen. However, I was not the author someone else took credit for it. I'm furious about this and I give props to him that he was able to achieve popularity.
The game that is popular now is Freeze Tag - Boys vs Girls. Mine was Freeze Tag and it was even playable during beta. (Has been fixed since then)
My question is if there is a still a group of people that may be able to help me boost my map's popularity. I have no problem helping in boosting each other's popularity. I really am trying to do anything to help my map see daylight, and avenge its self. If you have not played my version, I strongly suggest you too so you can get a taste of the original Freeze Tag from Warcraft 3.
If you are even wondering what the differences are...
Freeze Tag - Boys vs Girls: - No selection of units - Limited to 3 v 3 - You can freeze each other at same time. - No distinct way to figure out who will win the fight.
- Freeze Tag (Created by me, Taztingo/SuPa_Link) - Selection of up to 8 units per team. - Up to 7 v 7 - You cannot freeze each other at same time. - Requires mind games to win fights, using skill - Team work is very important in luring opponents - You can double, triple, quadruple, etc... Using correct timing and skill
@SuPa_Link: Go
I've seen a few maps come up recently and part of what helped is getting testers to test the map and leave feedback. The creators quickly adjusted the map according to suggestions while maintaining their idea of what the game should be which allowed for more needed testing. Just these tests caused the maps to move up very quickly and become noticed. It seems that most of the popular maps are actively developed which helps keep interest in the map. There is a thread with a bunch of tester info if you are open to suggestions on improving your map or fixing balance issues using testers will increase the popularity to the point where it might get noticed by others. I say good luck and if your map is fun people will probably keep playing it :D
Ah thank you :). This helped me a lot.