This thread was marked as Locked by _ForgeUser4411133.
Inspirational example illustrating how talented and resourceful people can put aside their petty differences, come together, and succeed spectacularly in accomplishing nothing.
This thread was marked as Locked by _ForgeUser4411133.
Inspirational example illustrating how talented and resourceful people can put aside their petty differences, come together, and succeed spectacularly in accomplishing nothing.
@FockeWulf: Go
Thats great you made 2 tutorials, that helps it does, but at the same time, this is a brainstorming thread :P. its to come up with ideas on what could actually be done, specifically to fix the modding scene. something has to be done. otherwise it will die, and soon... Right now we still have some player base left.
Okay Idea time
1. Merge all arcade regions, keep melee regions separate. This would place the player base at max capacity.
Watch them all... It wasn't just 2 tutorials and the WarCraft 3.
I have also been trying things far more recently. Like that "map mentor" project I started.
As for brain storming... I'm probably going to have to back out of this thread then.
This is most certainly not the first round of these. They pop up every few months. As I have made it clear my opinion is that only action taken by Blizzard can do anything effective to remedy the situation.
@FockeWulf: Go
Well if you are actually actively doing things like that, then that's great, I never though I would say that about you :P
Quote from FockeWulf to houndofbaskerville:
"If you think that any arcade map will be profitable by the time LotV comes out then you have got another thing coming. There will not be sufficient saturation, by a very long shot, to make the arcade profitable. And by LotV it will be too late to get any such saturation.
By the summer of 2014 the arcade will be fully written off. People know by now that Blizzard will drop support for LotV at the earliest possible moment, regardless of what state it's in."
if you think you know how to read:
just re read my post and show me where/why your post makes sense
because it doesn't
(5/ people should remember that the ability to use galaxy for someone else s financial profit than blizz's will not happen until well after lotv has shipped)
ohh and "ive got another thing coming" .. lol i lol at being threatened so .. maybe ill call a mod from curse .. surely he will see through your threads what sort of person you are (joke, grow up please)
So you can't read / make arguments out of thoughts / post what comes through mind
well .. well played .. more power to you, have fun because you sure are not doing anything else :P
@houndofbaskerville: Go
2 things.
1. Theres a quote button, it makes things look much more presentable when your quoting someone else.
2. When he says "You have another thing coming to you" that's not a threat, he is simply saying that if you believe that it will become profitable by that time, then you will be proven completely and utterly wrong.
Note* I am not agreeing with or disagreeing with what he said, just simply calming down the tension :) Cultural Barriers can cause phrases to not work out so well.
@SearingChicken: Go
hahhahahahahahhahahahahah sorry.. no tension here :)
focke needs a hug and to learn how to read before he draws "conclusions" (i know what "another thing coming" means (i have had a british diploma for 15 years thank you, and it does also mean a threat (so semantically i'm right), i'm just trying to be cute in response to focke being.. mmmm what s the word? ) ..
in any case, nice attitude you have :) (not trolling) you want to calm down someone .. and thats good (honest) .. but do try focke because thats a good challenge
as for quoting buttons, or making it easier on anyone .. i left that behind me 33 years ago, sorry
@houndofbaskerville: Go
Then please for the love of basic comprehension, use quotation marks :(
sorry " "
Here is what I'm currently doing:
1. Making 2 maps concurrently. 2. Helping Cerebrate out with this Diplomacy of War 2 (DoW 2 on the arcade). his zerg hybrid structures are top notch, and I'm the one who taught him how to make them, and this was in the last 2 months. 3. I've been providing pointers/knowledge/assets to other map makers. 4. The Map Mentor Project (only ended up having one taker). 5. I've also taken steps for providing people with Actor Templates (the biggest thing holding the average person). They are all published on NA unlocked.
Here is a list: Amph_001 (this is my amphibious system along with a nice cargo ship) Hybrid_create_models_001 (these are some doodad crates that are used a lot in hybrids. I took then and added teamcolor to them). Hybrid_FlyingBoat_001 (This is both useful to make a large unit lift off and land on the ground or surface and dive under water). Hybrid_InfantrySquads_001 (This is the infantry squad system I am using in my current main project, it really helps with pathing overload issues). Hybrid_Naval_LargeHull_004 (This is a template for my large boat hull). Hybrid_Naval_MediumHull_003 (This is a template for my medium boat hull). Hybrid_Naval_SmallHull_003 (This is my small boat hull). Hybrid_Turrets_001 (This is a full mod including a template, all suitable WoL assets for turret cores, housing and barrels). WW2_Units_British_001 (this is a selection of hybrid art assets I am using in my map).
All of this was done after I returned to the scene.
I have been doing more than my part the whole time. Its just I know when I'm doing it that very little will come from it because of Blizzard. I've accepted that and kept working. I started the old premium project for other reasons besides players. I had some ideas I wanted to try and SC2 was still the best medium to do it in.
@FockeWulf: Go
Well good to hear. :)
Now I've got a question for you.
Who are you really? That account is too new yet you are acting like a community manager.
Yes you have me damned curious. The way you are making your posts doesn't fit the normal mold and
Your account was created on the 21st of this year (that is 6 days ago now). If you are truly a new mapper you wouldn't be trying to mediate you would be asking how to make a unit or taking a professional programmer's stance and give the map editor a harsh review.
Now here is one more thing.
This is coming right after we find out that Blizzard sent an email to the featured arcade map makers and now someone who is acting like a community manager is now here posting.
However brain storming might be a good PR move but the problem is, as you stated, time is limited. And so are funds I take it.
So I'm going to try 2 suggestions on you and see what you do with them.
1. The first move has to be made by Blizzard. But that doesn't mean it has to be a monetary move if you at least want to get something done. The biggest free (cheaper than programmer man hours at least) thing that would have prevented the fall from being as hard as it was providing Blizzard led/sponsored organization. Not only to get map makers the lines of communication so they can get bugs fixed (I don't know how many hours I lose on...) in a timely manner but also to organize regular events and games.
I cannot stress enough the importance of this: http://www.campaigncreations.org/forum/viewtopic.php?f=76&t=3280
This is the very last community run and driven regular custom map event. If this falls there will be nothing left and no one has any plans to start something. Namely, its one of the very few routes open to recovery that Blizzard doesn't have to open. They do need to support it, promote it, and make it a much bigger event.
2. The greatest evil working against Blizzard in general is phrase you are hearing in too many, perhaps even the majority of discussions: "Blizzard doesn't give a ". Almost all of the recent releases have had this running rampant, and too much of the time with good reason.
And with this being a plague what is Blizzard doing? Throwing all of their chips into Titan. If it fails, Blizzard financial future suddenly begins to take on an "EA form". Its a huge risk and although I don't think its wise to even take it, that doesn't mean that Blizzard shouldn't be concerned about their new, well-earned (its the truth) public image.
This image not only caught up with EA. It terrifies companies way out of ATVI's league. Every time BP has an oil spill they blow millions in nation-wide TV adds and internet adds to try to repair public relations. If they, an oil company are afraid of having a bad public image, then Blizzard ought to be in near-panic.
So out of all of the potential costumers, which have learned the catch phrase "Blizzard doesn't give a fuck". And after ForumCraft 3, StarCrap 2 amounting to some 10 million customers who could have learned that phrase how many of them do you think will be chanting it? Its been rampant on your own forums for years. If you lost any sales, then the people who didn't come back probably learned it too.
So is Titan going to get a sympathetic review? I don't think so. The bias is too strong, too many are expecting it to fail, Blizzard's name is on it after all and "Blizzard doesn't give a fuck". No Titan is going to get grilled and hammered straight out of the gate. Especially since people are going to figure out quickly that needed fixes to SC3, D3 and WoW were put off or canceled because of this game.
Titan has all the makings for a first-class flop. And Titan will not be able to repair it's PR ahead of time. Blizzard now has a long list of "infractions" against them. And actually its Blizzard's PR that needs repairing. Most of your customers haven't bothered to look up a review of your games before buying in years. Now they are going to wait and see "how it pans out" before committing money. This is the new mentality.
Titan may be free to play, but you can bet its going to be fending off "pay to win" claims for 2-3 years even if they do it right. You add "pay to win" and "Blizzard doesn't give a fuck" and you are in for a very rough ride.
So Blizzard can either bite the bullet with Titan, or they can bite the bullet with StarCraft 2. Diablo 3 isn't an option because it lacks the ability to grow on user-made content which played no small roll in StarCraft 1's 10 million copies and WarCraft 3's (I think it was 7 million). Since StarCraft 2 brought in both SC1 and WC3 player bases I think a total of 10-15 million copies by the end of its lifespan would show whether it was up to par with the "classics". WoW isn't an option because its been in decline for a long time and besides its too old.
Now I'm not sure if you will be allowed to delay Titan. But I'd suggest you slow it down as much as possible and try to repair relations on your current games first.
I have a 3rd one but that led to a SC2 forum account ban that kind of backfired on the person banning me.
Edit: Don't mind the bold. Curse's formatting is terrible.
@FockeWulf: Go
I am but someone who has been around since the mid-late 90s :)
I think I know. Then again I don't hang around here very much.
You are one of two people.
Edit: Well that rules out most of Sixen's gang. Including Sixen himself come to think of it.
Considering the date and considering you may not be an actual community manager...
Well that pretty much means, at this point, StarEdit or HiveWorkShop.
So you are either and Ahli (or however it's spelled) guy or someone from HiveWorkShop.
Could still be an SC2mapster person but I don't know of anyone off the top of my head.
Then again, as I said, I don't really frequent these forums.
@FockeWulf: Go
Lets just say, I am a well mannered, Intelligent, polite individual that knows the inner workings of this community very well :) and leave it at that.
Stay on topic or the topic gets locked. In a trunk. At the bottom of a lake. On Europa.
Well played burrito, well played... back to the topic at hand another thing I think we as a community could do is perhaps put together a community project. someting simple,
Right now we have several un-organized map exercises, why not use the best of each of these exercises to randomly make a map, each week we take the best submission(chosen by the exercise mod leader), and then add that to the project. then over time we will have a cool unique community created mod :)
Does anyone in this thread even play games together? So..
Step 1) How about just bringing map night back?
Would be healthy for the community to run an "Adopt a Noob" program. There are so many people running around the forums with painfully simple questions. Although I guess I'm not the best person to suggest this- I don't have enough free time to 'adopt' anyone.
@Zetal: Go Some of us already do that. I have a few adopted newbies on skype, and I try to answer all data questions I stumble upon.
Lololol.
Yeah, I remember the time when I helped the few community projects mapster had. None of them finished or released.
Uh huh,
You know this behind the scenes crap is not only A. the biggest thing that set me off but also B. one of the biggest reasons the arcade went the way it did.
And to see if we can narrow you down further (and I caught the post about Dogmai knowing btw), allow me to state the following as a fact. Because, well, it is.
Much of what caused the fall of the arcade was the huge failure of their community management department.
There were many of note. One being committing Blizzard to the position of knowingly committing fraud (that whole mess when cross region play finally came in and people who had multiple accounts under the same email but only got 1 log-in account despite having paid for 2. The community manager went so far as to defend that decision and it was a class-action lawsuit waiting to happen).
Then there was the "lets censor our own developer" stunt. 2 of them in fact.
And then there is this one: http://us.battle.net/sc2/en/forum/topic/9754145796
I can't recall if this is the absolute dumbest thing Blizzard's Community Managers/PR Department have done to date but it ought to be close. Letting half or more of their entire "professional level" community E-Sports mappers have that many reasons to go make maps for Valve and other companies really ought to have cost someone their job. That's huge damage right there because now Blizzard has been made to look unreliable to even professional groups.
I have more but I will wait and see how you respond. Depending on who you are, this could be a prema ban from sc2mapster.
As for derailing the thread. This could make a valid claim to be on topic. After all you cannot successfully brainstorm a working solution until you identify all of the reasons for the failure.
And that last sentence is going to light a few fires.