i have a grenade ability that throws a grenade like tychus
i want at the end of the grenade explosion to summon two medics at this location how do i do this??? i tried on google and my tests but there is some bugs anyone have an idea??
For Tychus' Grenade:
There is an effect that can create a specified number of units, called "Create Unit". Create the effect, set the Spawn Unit and the Target Location to the Target Point. After that you need need to create a Set effect which includes the Damage effect (if you want the ability to do damage) and the Create Unit effect, and after that set the ability's Launch Missile impact effect to the new Set effect you created. That should create the units instantly once the grenade hits its target point.
For Psionic Storm:
Make a Create Unit effect and add it to the Psionic Storm's Persistent effect's Expire Effect (if it doesn't work, set it to the Final Effect).
Rollback Post to RevisionRollBack
To post a comment, please login or register a new account.
i have a grenade ability that throws a grenade like tychus
i want at the end of the grenade explosion to summon two medics at this location how do i do this??? i tried on google and my tests but there is some bugs anyone have an idea??
bump???
here ill give more info
i want and abilites like high templar to make the storm after the storm is done to create units
The method varies with the ability.
For Tychus' Grenade: There is an effect that can create a specified number of units, called "Create Unit". Create the effect, set the Spawn Unit and the Target Location to the Target Point. After that you need need to create a Set effect which includes the Damage effect (if you want the ability to do damage) and the Create Unit effect, and after that set the ability's Launch Missile impact effect to the new Set effect you created. That should create the units instantly once the grenade hits its target point.
For Psionic Storm: Make a Create Unit effect and add it to the Psionic Storm's Persistent effect's Expire Effect (if it doesn't work, set it to the Final Effect).