Not sure if this is a known bug (I searched but found nothing), or if there is a workaround, but it looks like this:
The LOS blockers themselves appear transparent, both "in game" and in the editor (screenshots are from in the game however). The images are also taken from the same map. What's weird is, if I place new LOS blockers on the "left" side of the map, they still appear correctly, as you see in the top image. But if I place them on the lower right (the map is divided into three sections for gameplay purposes), they are transparent and nearly invisible in the 3rd image. This happens irrespective of a unit's proximity to the LOS blocker. Lastly, they still function to block sight, but I'd like to be able to see the LOS blockers themselves!
I've found the solution, there was a nearby neutral building in my map that was causing the LOS to be transparent. Neutral units (maybe any unit) that is interacting with it will make them transparent, in my case, the building was very far and was still affecting the transparency of the LOS blocker. Try seeing if any units or buildings are near, or delete any that exist to check which unit is causing the transparency.
Rollback Post to RevisionRollBack
To post a comment, please login or register a new account.
Not sure if this is a known bug (I searched but found nothing), or if there is a workaround, but it looks like this:
The LOS blockers themselves appear transparent, both "in game" and in the editor (screenshots are from in the game however). The images are also taken from the same map. What's weird is, if I place new LOS blockers on the "left" side of the map, they still appear correctly, as you see in the top image. But if I place them on the lower right (the map is divided into three sections for gameplay purposes), they are transparent and nearly invisible in the 3rd image. This happens irrespective of a unit's proximity to the LOS blocker. Lastly, they still function to block sight, but I'd like to be able to see the LOS blockers themselves!
Anyone know a fix or a workaround?
This is happening to me right now and it is irritating, have you found the solution by chance?
I've found the solution, there was a nearby neutral building in my map that was causing the LOS to be transparent. Neutral units (maybe any unit) that is interacting with it will make them transparent, in my case, the building was very far and was still affecting the transparency of the LOS blocker. Try seeing if any units or buildings are near, or delete any that exist to check which unit is causing the transparency.