I'd like to know about this as well. I recall Vampirism having a Damage reduction: x% instead of Armor: x
I haven't been able to figure out how to change it, though.
Maybe if you used attribute behaviors... applying attributes to units alters the UI and lists the name and the value of the attribute under the level up heroe UI.
Maybe if you used attribute behaviors... applying attributes to units alters the UI and lists the name and the value of the attribute under the level up heroe UI.
Maybe if you used attribute behaviors... applying attributes to units alters the UI and lists the name and the value of the attribute under the level up heroe UI.
This is my backup plan but I'm hoping to not have to use it.
Anyone know how to access the armour text in the tooltip UI
I found the bit of text for the prefix but I can't seem to find the part that they use for the armour amount itself.
Prefix is e_gameUIStringLifeArmorColon
I want to change it so it reads something like.
Armor: 13
Res: 15%
However the only part I can seemingly edit is the Life Armour name on the unit itself.
I'm trying to do this in the data editor / text editor, bit confused to why this was moved I would prefer to not mess with the UI layout files.
I'd like to know about this as well. I recall Vampirism having a Damage reduction: x% instead of Armor: x
I haven't been able to figure out how to change it, though.
Maybe if you used attribute behaviors... applying attributes to units alters the UI and lists the name and the value of the attribute under the level up heroe UI.
Maybe if you used attribute behaviors... applying attributes to units alters the UI and lists the name and the value of the attribute under the level up heroe UI.
Been busy the last few weeks,
< better picture
Seems there is a container or something for the text but 55225 text things to check my head hurts.
Dragoneles That is what I'm looking to do if I'm honest.
This is my backup plan but I'm hoping to not have to use it.
@Rileyb80: Go
This is not possible in the data editor, text editor, or layout files.
This tool-tip is an example of the many things handled behind the scenes, unfortunately.