The computer is 2 dumb 2 cast spells so I had to make triggers for them to do so. One is for snipe and the other is for psi storm. They work fine for awhile, but after time goes on they end up breaking the map.
It's freaking out running every freaking millisecond based on the event of the trigger, but what's dumb is I setup conditions assuming it would stop it from happening.
How do you do something based on autocast? I know how to use validators.
Look in here, it should contain both, a snipe ability with autocast and an autocast for psi storm wich only casts if there are 4+ units within the storm range.
The computer is 2 dumb 2 cast spells so I had to make triggers for them to do so. One is for snipe and the other is for psi storm. They work fine for awhile, but after time goes on they end up breaking the map.
Here they are:
AND
Are causing the error showed in attached picture. Can someone help me fix this problem as it's really frustrating.
-use autocast
-???
-profit
does the error also occur in test mode? what does the debug window say?
@b0ne123: Go
I haven't tried debug mode, don't know really how to use that. As for the
-use autocast -??? -profit
What do you mean?
debug: editor, options, window mode, debug window
don't know your map but you can create a smart snipe and psistorm with autocast and validators
have a look at the uploaded version of my map income wars
Ok cool thanks dude, will do!
It's freaking out running every freaking millisecond based on the event of the trigger, but what's dumb is I setup conditions assuming it would stop it from happening.
How do you do something based on autocast? I know how to use validators.
Look in here, it should contain both, a snipe ability with autocast and an autocast for psi storm wich only casts if there are 4+ units within the storm range.
Got it to work threw autocast and validators. Thanks
delete all the autocast trigger!^^